Player Matchup

Hercules
Hercules
ChidoriKaname
Hercules
Level 160
God Stats
1W - 4L
1,713 SR
Queue Stats
180W - 197L
1,606 Elo+
Solo
Poseidon
Poseidon
CloudPuncher1
Poseidon
Level 27
God Stats
5W - 4L
1,689 SR
Queue Stats
76W - 87L
1,483 Elo+
Solo
Neith
Neith
Swiiggiity
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 2
Bacchus
Bacchus
TurqoiseSteak86
Bacchus
Level 56
God Stats
1W - 2L
1,560 SR
Queue Stats
23W - 16L
1,611 Elo+
Party 2
Hel
Hel
Ðoridian
Hel
Level 107
God Stats
9W - 7L
1,743 SR
Queue Stats
80W - 76L
1,567 Elo+
Solo
Team Averages
Level 76
1,641 SR
1,581 Elo+

VS

Team Averages
Level 107
1,628 SR
1,425 Elo+
Izanami
Izanami
AdmiralMoo
Izanami
Level 48
God Stats
4W - 7L
1,550 SR
Queue Stats
6W - 12L
1,153 Elo+
Party 1
Da Ji
Da Ji
Dregonnzi
Da Ji
Level 86
God Stats
2W - 0L
1,836 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 1
Shiva
Shiva
MissDiabolical
Shiva
Level 85
God Stats
10W - 5L
1,498 SR
Queue Stats
46W - 44L
1,554 Elo+
Party 3
Baron Samedi
Baron Samedi
Naarwal
Baron Samedi
Level 160
God Stats
7W - 4L
1,659 SR
Queue Stats
222W - 230L
1,548 Elo+
Party 3
Zeus
Zeus
Ooni8
Zeus
Level 158
God Stats
65W - 45L
1,600 SR
Queue Stats
335W - 330L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChidoriKaname
Hercules
16
1 / 4 / 2
9,018
644
7,028
16,305
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
CloudPuncher1
Poseidon
16
3 / 10 / 2
9,357
668
9,558
14,118
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
2 / 6 / 7
9,498
678
8,455
15,926
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 4
10,270
734
7,360
15,200
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 2 / 6
9,112
651
8,836
8,886
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdmiralMoo
Izanami
17
3 / 3 / 7
9,955
711
8,362
8,678
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Dregonnzi
Da Ji
17
7 / 4 / 7
10,292
735
13,593
14,090
5,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 8
9,587
685
4,805
14,409
6,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Naarwal
Baron Samedi
18
4 / 1 / 5
10,903
779
13,693
9,733
6,776
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Ooni8
Zeus
19
6 / 0 / 9
10,894
778
21,885
7,041
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
10
Kills
23
23
Deaths
10
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdmiralMoo
Izanami
3
3
7
2.17
L
Hercules
ChidoriKaname
Hercules
1
4
2
0.5
L
Poseidon
CloudPuncher1
Poseidon
3
10
2
0.4
W
Da Ji
Dregonnzi
Da Ji
7
4
7
2.63
W
3
2
8
3.5
W
Baron Samedi
Naarwal
Baron Samedi
4
1
5
6.5
W
Zeus
Ooni8
Zeus
6
0
9
10.5
L
Neith
2
6
7
0.92
L
3
1
4
5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
62,338
70,435
Taken
53,951
45,485
Mitigated
24,917
18,759
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdmiralMoo
Izanami
8,362
6,289
0
1,451
8,678
3,064
1,773
3,297
5,256
0
33,318
L
Hercules
ChidoriKaname
Hercules
7,028
2,093
0
3,354
16,305
12,630
88
6,515
9,582
0
21,528
L
Poseidon
CloudPuncher1
Poseidon
9,558
1,593
0
550
14,118
4,743
730
5,634
8,230
34,718
0
W
Da Ji
Dregonnzi
Da Ji
13,593
2,383
0
2,131
14,090
5,853
0
5,588
8,109
0
34,633
W
4,805
1,379
672
1,113
14,409
6,574
397
7,482
6,578
0
11,656
W
Baron Samedi
Naarwal
Baron Samedi
13,693
2,399
1,098
5,005
9,733
6,776
628
5,077
4,367
57,886
0
W
Zeus
Ooni8
Zeus
21,885
440
0
1,206
7,041
2,650
1,215
3,645
3,268
59,192
0
L
Neith
8,455
1,958
0
2,606
15,926
5,859
0
9,638
6,008
0
32,233
L
7,360
697
0
2,985
15,200
19,037
0
8,313
6,614
19,344
0
L
8,836
304
5,254
4,010
8,886
3,216
305
4,297
4,423
24,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
51,631
210
Minions Killed
289
0
Camps Cleared
0
1,318,934
Distance Traveled
1,321,697
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,955
711
56
4
0
253,430
1
L
Hercules
9,018
644
27
2
0
265,170
4
L
Poseidon
9,357
668
49
4
0
222,283
1
W
Da Ji
10,292
735
27
2
0
240,673
2
W
Shiva
9,587
685
17
1
0
281,084
0
W
Baron Samedi
10,903
779
102
7
0
247,403
0
W
Zeus
10,894
778
87
6
0
299,107
1
L
Neith
9,498
678
65
5
0
243,968
3
L
Bacchus
10,270
734
25
2
0
306,447
2
L
Hel
9,112
651
44
3
0
281,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role