Player Matchup

Anubis
Anubis
JwmAries
Anubis
Level 109
God Stats
13W - 1L
1,884 SR
Queue Stats
131W - 117L
1,573 Elo+
Solo
Ymir
Ymir
Plyboi MAGIC
Ymir
Level 28
God Stats
12W - 25L
1,569 SR
Queue Stats
70W - 120L
1,302 Elo+
Party 2
Charybdis
Charybdis
VudoReaper68
Charybdis
Level 33
God Stats
5W - 8L
1,500 SR
Queue Stats
12W - 37L
1,302 Elo+
Party 2
Team Averages
Level 57
1,651 SR
1,392 Elo+

VS

Team Averages
Level 87
1,589 SR
1,247 Elo+
Tsukuyomi
Tsukuyomi
BrokenKami
Tsukuyomi
Level 88
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 20L
1,085 Elo+
Party 1
Hades
Hades
TheGuitar_Jedi
Hades
Level 144
God Stats
68W - 65L
1,570 SR
Queue Stats
266W - 307L
1,486 Elo+
Solo
Geb
Geb
xDSxGabo
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JwmAries
Anubis
17
12 / 5 / 5
12,309
947
21,120
11,076
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 15
10,218
786
7,865
12,239
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
VudoReaper68
Charybdis
14
4 / 6 / 11
10,036
772
8,176
10,598
3,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrokenKami
Tsukuyomi
12
3 / 7 / 5
9,009
693
6,315
13,800
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
13 / 4 / 3
11,624
894
15,231
14,900
5,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 6 / 8
8,685
668
4,776
17,093
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
17
Kills
16
16
Deaths
17
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BrokenKami
Tsukuyomi
3
7
5
0.79
W
Anubis
JwmAries
Anubis
12
5
5
2.9
W
1
5
15
1.7
L
13
4
3
3.63
W
Charybdis
VudoReaper68
Charybdis
4
6
11
1.58
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
26,322
33,913
Taken
45,793
21,649
Mitigated
24,557
8,108
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BrokenKami
Tsukuyomi
6,315
2,062
210
2,705
13,800
3,714
478
7,817
5,983
0
22,103
W
Anubis
JwmAries
Anubis
21,120
2,537
100
4,074
11,076
6,611
1,033
6,115
4,961
44,824
0
W
7,865
1,403
0
1,426
12,239
11,601
240
7,188
5,051
17,763
0
L
15,231
1,040
258
4,484
14,900
5,330
875
10,232
4,668
37,989
0
W
Charybdis
VudoReaper68
Charybdis
8,176
4,422
0
2,508
10,598
3,437
752
7,270
3,328
0
33,919
L
4,776
994
0
1,247
17,093
15,513
0
11,158
5,935
11,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
29,318
127
Minions Killed
96
6
Camps Cleared
4
583,661
Distance Traveled
653,703
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,009
693
32
2
0
214,600
2
W
Anubis
12,309
947
52
4
4
185,682
1
W
Ymir
10,218
786
16
1
0
212,962
3
L
Hades
11,624
894
57
4
4
210,099
6
W
Charybdis
10,036
772
59
5
2
185,017
0
L
Geb
8,685
668
7
1
0
229,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role