Player Matchup

Odin
Odin
CommanderKnox
Odin
Level 144
God Stats
7W - 2L
1,744 SR
Queue Stats
303W - 143L
1,761 Elo+
Party 1
Thoth
Thoth
Diddl3r
Thoth
Level 104
God Stats
9W - 1L
1,977 SR
Queue Stats
83W - 9L
2,036 Elo+
Party 1
Hachiman
Hachiman
FatSmellyFart
Hachiman
Level 46
God Stats
2W - 0L
1,526 SR
Queue Stats
62W - 3L
2,065 Elo+
Party 1
Bastet
Bastet
ProbablyBunny
Bastet
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 5L
1,975 Elo+
Party 1
Fafnir
Fafnir
ProbablyRaging
Fafnir
Level 47
God Stats
2W - 0L
1,707 SR
Queue Stats
25W - 4L
1,967 Elo+
Party 1
Team Averages
Level 79
1,691 SR
1,961 Elo+

VS

Team Averages
Level 91
1,557 SR
1,572 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MrSpifff
Ares
Level 82
God Stats
16W - 7L
1,833 SR
Queue Stats
255W - 213L
1,622 Elo+
Party 2
Achilles
Achilles
StreetSweeperr
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 56L
1,701 Elo+
Party 2
Janus
Janus
kyoyo98
Janus
Level 108
God Stats
1W - 3L
1,262 SR
Queue Stats
26W - 24L
1,398 Elo+
Solo
Ullr
Ullr
quadaloupe
Ullr
Level 104
God Stats
24W - 21L
1,691 SR
Queue Stats
448W - 403L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,862
772
2,230
3,924
1,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Diddl3r
Thoth
6
2 / 0 / 4
3,922
784
1,955
2,147
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
FatSmellyFart
Hachiman
6
2 / 0 / 3
3,841
768
3,726
2,999
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
6 / 1 / 2
4,286
857
2,343
3,726
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 0 / 4
4,068
814
1,435
3,184
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 5 / 0
2,727
545
1,667
4,444
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
5
1 / 2 / 0
3,584
717
2,010
3,790
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
5
0 / 2 / 0
3,299
660
2,517
3,921
1,518
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
kyoyo98
Janus
4
0 / 3 / 0
2,945
589
542
2,021
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 1
3,197
639
1,734
2,937
508
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
0
0
W
2
0
0
2
W
Thoth
Diddl3r
Thoth
2
0
4
4
W
Hachiman
FatSmellyFart
Hachiman
2
0
3
3.5
L
Ares
1
2
0
0.5
W
6
1
2
7
W
2
0
4
4
L
Achilles
0
2
0
0
L
Janus
kyoyo98
Janus
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,689
Damage
8,470
15,980
Taken
17,113
6,053
Mitigated
4,785
7,650
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,667
694
0
759
4,444
1,062
0
1,667
2,777
0
4,340
W
2,230
1,066
0
2,136
3,924
1,523
0
0
3,924
0
15,027
W
Thoth
Diddl3r
Thoth
1,955
341
0
500
2,147
427
0
227
1,858
17,723
0
W
Hachiman
FatSmellyFart
Hachiman
3,726
2,344
0
1,920
2,999
710
96
1,106
1,893
0
18,332
L
Ares
2,010
236
0
910
3,790
1,320
0
590
3,200
6,315
0
W
2,343
693
0
863
3,726
928
0
403
3,281
0
13,859
W
1,435
450
0
2,231
3,184
2,465
1
712
2,472
5,939
0
L
Achilles
2,517
1,080
0
1,350
3,921
1,518
0
0
3,683
0
11,104
L
Janus
kyoyo98
Janus
542
0
0
190
2,021
377
0
537
1,484
6,656
0
L
1,734
662
0
370
2,937
508
0
596
2,341
0
10,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,979
Gold Earned
15,752
146
Minions Killed
78
0
Camps Cleared
0
486,749
Distance Traveled
457,288
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,727
545
8
2
0
97,999
1
W
Odin
3,862
772
37
7
0
90,282
1
W
Thoth
3,922
784
35
7
0
99,064
0
W
Hachiman
3,841
768
39
8
0
80,233
0
L
Ares
3,584
717
7
1
0
102,478
0
W
Bastet
4,286
857
29
6
0
119,767
0
W
Fafnir
4,068
814
6
1
0
97,403
2
L
Achilles
3,299
660
26
5
0
95,927
1
L
Janus
2,945
589
15
3
0
69,027
0
L
Ullr
3,197
639
22
4
0
91,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role