Player Matchup

Thoth
Thoth
Japaweed22
Thoth
Level 147
God Stats
0W - 1L
1,530 SR
Queue Stats
38W - 38L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Sidweed4i21
Guan Yu
Level 83
God Stats
4W - 1L
1,570 SR
Queue Stats
49W - 49L
1,486 Elo+
Party 2
Geb
Geb
WRAITHLORD32
Geb
Level 59
God Stats
1W - 2L
1,284 SR
Queue Stats
35W - 60L
1,370 Elo+
Party 1
Tiamat
Tiamat
matticus1
Tiamat
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
roxesthenobody
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,466 Elo+
Party 1
Team Averages
Level 90
1,477 SR
1,479 Elo+

VS

Team Averages
Level 97
1,649 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Angel of Deth39
Susano
Level 140
God Stats
2W - 1L
1,717 SR
Queue Stats
22W - 22L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Luxxar5
Amaterasu
Level 68
God Stats
7W - 5L
1,470 SR
Queue Stats
40W - 40L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
argonauti
Baron Samedi
Level 109
God Stats
1W - 1L
1,759 SR
Queue Stats
13W - 17L
1,403 Elo+
Solo
Cerberus
Cerberus
bromshotew
Cerberus
Level 69
God Stats
3W - 1L
1,801 SR
Queue Stats
38W - 36L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
2 / 5 / 1
7,084
708
9,935
8,816
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Sidweed4i21
Guan Yu
14
1 / 3 / 2
7,311
731
5,084
10,416
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 2
7,006
701
4,173
11,651
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
matticus1
Tiamat
12
0 / 2 / 0
6,136
614
4,926
5,870
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
roxesthenobody
Ah Muzen Cab
12
0 / 4 / 1
6,393
639
3,888
6,946
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 0 / 9
7,246
725
5,333
5,618
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 2 / 4
8,569
857
12,131
6,847
2,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Luxxar5
Amaterasu
13
3 / 0 / 7
7,916
792
5,531
8,256
5,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
argonauti
Baron Samedi
14
2 / 1 / 11
7,778
778
8,772
7,681
5,178
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
bromshotew
Cerberus
14
1 / 1 / 10
7,825
783
4,832
9,669
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
18
18
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
9
6.5
W
10
2
4
6
L
Thoth
2
5
1
0.5
W
Amaterasu
Luxxar5
Amaterasu
3
0
7
6.5
L
Guan Yu
Sidweed4i21
Guan Yu
1
3
2
0.67
L
1
4
2
0.5
W
Baron Samedi
argonauti
Baron Samedi
2
1
11
7.5
W
Cerberus
bromshotew
Cerberus
1
1
10
6
L
Tiamat
matticus1
Tiamat
0
2
0
0
L
Ah Muzen Cab
roxesthenobody
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
36,599
43,699
Taken
38,071
26,025
Mitigated
22,923
8,107
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,333
3,688
0
1,664
5,618
2,016
636
3,420
2,198
0
22,723
W
12,131
3,235
0
500
6,847
2,381
0
2,090
4,563
0
24,431
L
Thoth
9,935
833
0
1,502
8,816
2,713
0
3,675
5,141
22,305
0
W
Amaterasu
Luxxar5
Amaterasu
5,531
1,520
1,423
4,129
8,256
5,355
395
3,362
4,870
0
13,790
L
Guan Yu
Sidweed4i21
Guan Yu
5,084
623
638
2,840
10,416
9,082
0
2,839
7,577
873
23,350
L
4,173
513
117
947
11,651
8,690
0
4,511
7,140
11,569
0
W
Baron Samedi
argonauti
Baron Samedi
8,772
1,188
1,762
2,618
7,681
5,178
278
4,677
2,839
27,463
0
W
Cerberus
bromshotew
Cerberus
4,832
556
0
1,973
9,669
7,993
0
5,605
3,999
24,615
0
L
Tiamat
matticus1
Tiamat
4,926
338
0
1,293
5,870
3,439
0
2,004
3,866
12,474
0
L
Ah Muzen Cab
roxesthenobody
Ah Muzen Cab
3,888
1,056
0
770
6,946
2,101
432
575
6,371
0
14,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
39,334
147
Minions Killed
211
0
Camps Cleared
0
968,367
Distance Traveled
1,058,532
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,246
725
49
5
0
204,222
1
W
Susano
8,569
857
29
3
0
234,142
0
L
Thoth
7,084
708
35
4
0
191,888
1
W
Amaterasu
7,916
792
20
2
0
213,905
1
L
Guan Yu
7,311
731
54
5
0
201,349
2
L
Geb
7,006
701
10
1
0
194,011
0
W
Baron Samedi
7,778
778
48
5
0
210,118
2
W
Cerberus
7,825
783
65
7
0
196,145
1
L
Tiamat
6,136
614
14
1
0
198,716
1
L
Ah Muzen Cab
6,393
639
34
3
0
182,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role