Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Irosnside
Cliodhna
Level 47
God Stats
13W - 5L
1,422 SR
Queue Stats
229W - 228L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Rosairo
Baron Samedi
Level 105
God Stats
9W - 10L
1,368 SR
Queue Stats
94W - 91L
1,433 Elo+
Party 1
Medusa
Medusa
Trepan
Medusa
Level 27
God Stats
5W - 1L
1,681 SR
Queue Stats
80W - 88L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
palashisback
Sun Wukong
Level 152
God Stats
7W - 4L
1,502 SR
Queue Stats
115W - 116L
1,483 Elo+
Solo
Team Averages
Level 91
1,495 SR
1,476 Elo+

VS

Team Averages
Level 80
1,620 SR
1,488 Elo+
Sylvanus
Sylvanus
AdorablePlatypus
Sylvanus
Level 22
God Stats
1W - 2L
1,707 SR
Queue Stats
62W - 88L
1,442 Elo+
Party 2
Zeus
Zeus
HermestheGreat
Zeus
Level 59
God Stats
4W - 3L
1,727 SR
Queue Stats
522W - 535L
1,469 Elo+
Solo
Sol
Sol
Hyper Mage6862
Sol
Level 155
God Stats
9W - 4L
1,768 SR
Queue Stats
689W - 722L
1,532 Elo+
Party 2
Ravana
Ravana
MagicSlothobra
Ravana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,451 Elo+
Solo
Chaac
Chaac
SuperStonik
Chaac
Level 128
God Stats
8W - 7L
1,398 SR
Queue Stats
476W - 453L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 3
4,948
495
2,873
8,987
5,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Irosnside
Cliodhna
11
7 / 1 / 1
6,262
626
6,872
5,553
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Rosairo
Baron Samedi
11
4 / 2 / 3
6,302
630
4,372
5,391
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Trepan
Medusa
9
2 / 1 / 0
5,020
502
5,730
4,907
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
palashisback
Sun Wukong
12
1 / 1 / 3
6,316
632
3,441
6,681
2,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,956
496
2,688
6,096
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 5 / 0
5,098
510
1,494
4,742
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
5,451
545
7,853
7,309
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 1
5,419
542
3,331
7,067
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 1 / 1
6,567
657
4,850
7,752
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
7
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
3
1.25
L
2
2
1
1.25
L
0
5
0
0
L
1
3
2
0.67
W
Cliodhna
Irosnside
Cliodhna
7
1
1
7.5
L
1
4
1
0.38
W
Baron Samedi
Rosairo
Baron Samedi
4
2
3
2.75
L
2
1
1
2.5
W
Medusa
Trepan
Medusa
2
1
0
2
W
Sun Wukong
palashisback
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
20,216
31,519
Taken
32,966
12,818
Mitigated
14,768
8,765
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,873
255
224
1,498
8,987
5,070
0
6,257
2,730
10,760
2,381
L
2,688
929
170
754
6,096
3,458
0
1,833
4,263
9,014
2,703
L
1,494
115
0
410
4,742
1,173
0
3,115
1,627
23,521
0
L
7,853
3,247
0
3,618
7,309
1,493
0
1,023
6,286
35,196
0
W
Cliodhna
Irosnside
Cliodhna
6,872
1,142
0
1,368
5,553
1,827
0
734
4,819
0
29,031
L
3,331
785
0
1,171
7,067
1,922
0
548
6,519
0
25,732
W
Baron Samedi
Rosairo
Baron Samedi
4,372
428
1
1,819
5,391
1,721
270
1,256
4,135
33,564
0
L
4,850
1,109
0
4,108
7,752
6,722
244
378
7,374
0
37,366
W
Medusa
Trepan
Medusa
5,730
2,530
0
1,291
4,907
1,372
702
3,429
1,478
0
28,722
W
Sun Wukong
palashisback
Sun Wukong
3,441
438
0
2,564
6,681
2,828
0
0
6,681
0
37,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
27,491
274
Minions Killed
284
0
Camps Cleared
0
935,901
Distance Traveled
853,567
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,948
495
30
3
0
171,282
0
L
Sylvanus
4,956
496
17
2
0
155,350
1
L
Zeus
5,098
510
57
6
0
173,218
0
L
Sol
5,451
545
65
7
0
162,170
3
W
Cliodhna
6,262
626
54
5
0
219,888
0
L
Ravana
5,419
542
51
5
0
182,874
3
W
Baron Samedi
6,302
630
58
6
0
166,884
2
L
Chaac
6,567
657
94
9
0
179,955
1
W
Medusa
5,020
502
46
5
0
186,247
0
W
Sun Wukong
6,316
632
86
9
0
191,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role