Player Matchup

Izanami
Izanami
Boobityyy
Izanami
Level 160
God Stats
9W - 5L
1,713 SR
Queue Stats
318W - 204L
1,623 Elo+
Party 1
Hera
Hera
ItyBittyBoop
Hera
Level 14
God Stats
1W - 1L
1,467 SR
Queue Stats
12W - 11L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
i-Morfix
Cabrakan
Level 159
God Stats
8W - 4L
1,667 SR
Queue Stats
274W - 162L
1,643 Elo+
Party 1
Team Averages
Level 111
1,616 SR
1,598 Elo+

VS

Team Averages
Level 68
1,589 SR
1,399 Elo+
Chiron
Chiron
HisokaFlow
Chiron
Level 68
God Stats
16W - 16L
1,500 SR
Queue Stats
153W - 189L
1,427 Elo+
Party 2
Hades
Hades
Popitsa86
Hades
Level 68
God Stats
121W - 108L
1,610 SR
Queue Stats
1,048W - 1,305L
1,414 Elo+
Solo
Cthulhu
Cthulhu
desolatecity
Cthulhu
Level 67
God Stats
19W - 15L
1,656 SR
Queue Stats
57W - 76L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boobityyy
Izanami
14
5 / 0 / 4
8,233
748
14,764
8,249
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 7
7,635
694
3,792
5,207
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
i-Morfix
Cabrakan
12
2 / 1 / 8
7,421
675
10,362
9,206
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HisokaFlow
Chiron
12
1 / 2 / 1
7,343
668
6,996
7,861
2,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Popitsa86
Hades
10
0 / 5 / 1
6,706
610
5,575
10,298
4,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
desolatecity
Cthulhu
11
1 / 3 / 1
7,596
691
5,756
14,810
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boobityyy
Izanami
5
0
4
7
L
Chiron
HisokaFlow
Chiron
1
2
1
0.75
W
3
1
7
6.5
L
Hades
Popitsa86
Hades
0
5
1
0.1
L
Cthulhu
desolatecity
Cthulhu
1
3
1
0.5
W
Cabrakan
i-Morfix
Cabrakan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
18,327
22,662
Taken
32,969
14,903
Mitigated
19,481
6,648
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boobityyy
Izanami
14,764
11,101
0
2,747
8,249
2,953
608
2,910
5,339
0
52,278
L
Chiron
HisokaFlow
Chiron
6,996
1,132
748
1,621
7,861
2,779
46
3,779
3,970
0
31,149
W
3,792
1,804
434
571
5,207
1,497
0
3,665
1,542
8,921
0
L
Hades
Popitsa86
Hades
5,575
121
186
2,103
10,298
4,619
0
4,807
5,161
22,177
0
L
Cthulhu
desolatecity
Cthulhu
5,756
941
465
3,121
14,810
12,083
75
5,210
9,325
17,319
0
W
Cabrakan
i-Morfix
Cabrakan
10,362
2,000
489
2,407
9,206
10,453
150
5,036
4,170
16,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
21,645
123
Minions Killed
131
6
Camps Cleared
4
583,502
Distance Traveled
584,546
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,233
748
97
9
3
191,911
3
L
Chiron
7,343
668
59
5
3
198,131
2
W
Hera
7,635
694
14
1
1
190,386
0
L
Hades
6,706
610
49
4
1
191,832
0
L
Cthulhu
7,596
691
23
2
0
194,583
0
W
Cabrakan
7,421
675
12
1
2
201,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role