Player Matchup

Morgan Le Fay
Morgan Le Fay
Nagaram42
Morgan Le Fay
Level 53
God Stats
7W - 13L
1,178 SR
Queue Stats
92W - 98L
1,245 Elo+
Solo
Medusa
Medusa
QcWarYou
Medusa
Level 83
God Stats
25W - 24L
1,280 SR
Queue Stats
341W - 324L
1,384 Elo+
Solo
Shiva
Shiva
Vx Orthrus
Shiva
Level 86
God Stats
3W - 3L
1,736 SR
Queue Stats
79W - 119L
1,235 Elo+
Party 1
Achilles
Achilles
VxCerberus
Achilles
Level 89
God Stats
15W - 32L
1,284 SR
Queue Stats
191W - 254L
1,317 Elo+
Party 1
Atlas
Atlas
black_moon29
Atlas
Level 63
God Stats
6W - 3L
1,590 SR
Queue Stats
93W - 97L
1,398 Elo+
Solo
Team Averages
Level 75
1,413 SR
1,315 Elo+

VS

Team Averages
Level 46
1,508 SR
1,345 Elo+
Skadi
Skadi
 
Skadi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ISOCALI
Shiva
Level 47
God Stats
10W - 14L
1,516 SR
Queue Stats
156W - 182L
1,393 Elo+
Solo
Medusa
Medusa
Maxipadprot3ct
Medusa
Level 64
God Stats
13W - 12L
1,708 SR
Queue Stats
45W - 55L
1,378 Elo+
Solo
Scylla
Scylla
Shyel
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,222 Elo+
Solo
Loki
Loki
Slogic1982
Loki
Level 53
God Stats
9W - 21L
1,318 SR
Queue Stats
19W - 37L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nagaram42
Morgan Le Fay
20
8 / 1 / 1
12,498
595
11,524
8,651
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
QcWarYou
Medusa
18
3 / 3 / 3
11,063
527
8,209
12,333
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
17
4 / 2 / 3
10,849
517
9,434
14,286
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
VxCerberus
Achilles
17
6 / 1 / 6
11,179
532
9,570
14,383
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
2 / 1 / 5
9,925
473
11,208
18,183
22,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 2 / 1
9,029
430
2,387
12,987
4,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shiva
ISOCALI
Shiva
15
3 / 5 / 0
9,441
450
11,598
16,759
17,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 3 / 1
8,796
419
8,645
15,902
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Shyel
Scylla
16
1 / 7 / 1
9,752
464
6,403
12,748
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 7 / 1
9,654
460
5,860
15,593
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
8
8
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
L
Shiva
ISOCALI
Shiva
3
5
0
0.6
L
2
3
1
0.83
W
Morgan Le Fay
Nagaram42
Morgan Le Fay
8
1
1
8.5
W
Medusa
QcWarYou
Medusa
3
3
3
1.5
L
Scylla
Shyel
Scylla
1
7
1
0.21
L
1
7
1
0.21
W
Shiva
4
2
3
2.75
W
Achilles
VxCerberus
Achilles
6
1
6
9
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,945
Damage
34,893
67,836
Taken
73,989
48,776
Mitigated
39,703
24,325
Healing
21,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,387
801
1,286
6,796
12,987
4,392
0
3,920
9,021
0
39,744
L
Shiva
ISOCALI
Shiva
11,598
1,746
0
2,866
16,759
17,799
320
226
15,479
0
52,053
L
8,645
3,764
0
2,983
15,902
4,907
0
6,817
9,085
0
45,512
W
Morgan Le Fay
Nagaram42
Morgan Le Fay
11,524
1,496
0
2,814
8,651
3,109
3,886
4,163
4,488
77,422
0
W
Medusa
QcWarYou
Medusa
8,209
3,541
0
4,737
12,333
5,163
3,970
962
11,371
0
86,986
L
Scylla
Shyel
Scylla
6,403
404
42
2,185
12,748
7,460
804
9,658
3,090
49,903
0
L
5,860
756
0
5,248
15,593
5,145
0
2,111
13,235
0
68,665
W
Shiva
9,434
1,547
1,810
5,774
14,286
11,340
1,255
0
14,286
0
52,828
W
Achilles
VxCerberus
Achilles
9,570
3,691
378
3,849
14,383
6,960
853
0
14,383
0
51,907
W
11,208
4,079
620
4,343
18,183
22,204
1,309
1,278
16,905
47,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,514
Gold Earned
46,672
537
Minions Killed
431
0
Camps Cleared
0
2,069,047
Distance Traveled
1,807,710
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,029
430
59
3
0
355,250
1
L
Shiva
9,441
450
83
4
0
373,860
0
L
Medusa
8,796
419
81
4
0
345,564
0
W
Morgan Le Fay
12,498
595
141
7
0
405,605
1
W
Medusa
11,063
527
158
8
0
348,713
0
L
Scylla
9,752
464
93
4
0
365,330
0
L
Loki
9,654
460
115
5
0
367,706
0
W
Shiva
10,849
517
101
5
0
416,788
3
W
Achilles
11,179
532
86
4
0
481,241
3
W
Atlas
9,925
473
51
2
0
416,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role