Player Matchup

Hercules
Hercules
GGopwizardGG
Hercules
Level 68
God Stats
2W - 0L
1,931 SR
Queue Stats
91W - 27L
1,846 Elo+
Party 2
Sobek
Sobek
ThiccGamer123
Sobek
Level 62
God Stats
15W - 5L
1,897 SR
Queue Stats
99W - 33L
1,808 Elo+
Party 2
Janus
Janus
wiauf
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 5L
1,834 Elo+
Party 2
Team Averages
Level 52
1,776 SR
1,829 Elo+

VS

Team Averages
Level 98
1,557 SR
1,552 Elo+
Cerberus
Cerberus
MindCtrl444
Cerberus
Level 68
God Stats
1W - 3L
1,578 SR
Queue Stats
12W - 27L
1,411 Elo+
Solo
Sol
Sol
Santi46
Sol
Level 108
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Tarmus_34
Izanami
Level 119
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 6L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GGopwizardGG
Hercules
12
7 / 0 / 5
8,168
817
5,759
5,857
5,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 0 / 9
7,906
791
3,539
8,578
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
wiauf
Janus
12
3 / 1 / 10
8,006
801
8,984
10,034
3,816
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MindCtrl444
Cerberus
10
0 / 3 / 1
5,860
586
3,449
6,527
4,404
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
11
1 / 6 / 0
6,333
633
5,369
8,619
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tarmus_34
Izanami
8
0 / 4 / 1
5,715
572
6,227
6,217
2,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
GGopwizardGG
Hercules
7
0
5
9.5
L
Cerberus
MindCtrl444
Cerberus
0
3
1
0.17
L
Sol
1
6
0
0.17
L
Izanami
Tarmus_34
Izanami
0
4
1
0.13
W
3
0
9
7.5
W
Janus
wiauf
Janus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
15,045
24,469
Taken
21,363
17,395
Mitigated
9,813
8,144
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GGopwizardGG
Hercules
5,759
860
456
1,335
5,857
5,183
395
2,104
3,753
0
9,972
L
Cerberus
MindCtrl444
Cerberus
3,449
129
0
1,259
6,527
4,404
0
3,726
2,801
9,815
0
L
Sol
5,369
1,483
0
2,294
8,619
3,282
0
5,275
3,344
19,587
1,633
L
Izanami
Tarmus_34
Izanami
6,227
3,806
0
428
6,217
2,127
0
3,925
2,292
0
17,751
W
3,539
456
0
3,415
8,578
8,396
224
2,729
5,849
13,054
0
W
Janus
wiauf
Janus
8,984
919
0
2,938
10,034
3,816
210
3,764
6,270
37,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
17,908
101
Minions Killed
91
7
Camps Cleared
2
612,451
Distance Traveled
500,981
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,168
817
15
2
2
195,885
0
L
Cerberus
5,860
586
18
2
0
198,113
3
L
Sol
6,333
633
32
3
1
169,096
4
L
Izanami
5,715
572
41
4
1
133,772
2
W
Sobek
7,906
791
19
2
1
209,542
3
W
Janus
8,006
801
67
7
4
207,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role