Player Matchup

Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Okita Mx
Hera
Level 126
God Stats
5W - 5L
1,307 SR
Queue Stats
130W - 140L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
Shiinobi Iz
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 133L
1,452 Elo+
Party 2
Persephone
Persephone
TheRedFlash470
Persephone
Level 127
God Stats
3W - 3L
1,740 SR
Queue Stats
184W - 182L
1,511 Elo+
Party 3
Chiron
Chiron
wonderbread97
Chiron
Level 73
God Stats
1W - 0L
1,295 SR
Queue Stats
32W - 21L
1,475 Elo+
Party 3
Team Averages
Level 104
1,468 SR
1,475 Elo+

VS

Team Averages
Level 106
1,419 SR
1,428 Elo+
Hou Yi
Hou Yi
AspisGaming
Hou Yi
Level 68
God Stats
2W - 2L
1,583 SR
Queue Stats
146W - 121L
1,415 Elo+
Solo
Tyr
Tyr
Justanothermerp2
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,382 Elo+
Party 1
Scylla
Scylla
Mael219
Scylla
Level 99
God Stats
1W - 3L
1,257 SR
Queue Stats
181W - 144L
1,525 Elo+
Solo
Fenrir
Fenrir
ShadowX1990
Fenrir
Level 109
God Stats
2W - 4L
1,457 SR
Queue Stats
134W - 172L
1,416 Elo+
Party 1
Raijin
Raijin
THE 6REEk K1N6
Raijin
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
68W - 92L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 7 / 17
11,378
759
9,129
20,621
12,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
19
8 / 9 / 16
12,452
830
13,025
13,750
6,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Shiinobi Iz
Erlang Shen
18
5 / 6 / 23
12,331
822
11,733
20,134
15,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TheRedFlash470
Persephone
19
9 / 7 / 12
12,162
811
17,230
13,009
4,589
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 17
13,291
886
19,522
15,291
6,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
7 / 7 / 10
11,498
767
12,550
16,144
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 7 / 17
11,408
761
15,075
18,810
16,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mael219
Scylla
18
5 / 7 / 5
10,728
715
10,328
12,882
3,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
9 / 7 / 8
12,297
820
15,240
15,478
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 9 / 9
10,063
671
13,248
14,503
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
79
37
Kills
30
31
Deaths
37
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
7
17
1.93
L
Hou Yi
7
7
10
1.71
L
3
7
17
1.64
L
Scylla
Mael219
Scylla
5
7
5
1.07
W
Hera
8
9
16
1.78
L
Fenrir
9
7
8
1.86
W
Erlang Shen
Shiinobi Iz
Erlang Shen
5
6
23
2.75
L
6
9
9
1.17
W
Persephone
TheRedFlash470
Persephone
9
7
12
2.14
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,639
Damage
66,441
82,805
Taken
77,817
45,567
Mitigated
37,735
29,984
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,129
1,478
1,189
3,100
20,621
12,784
946
4,974
15,446
0
14,047
L
Hou Yi
12,550
3,893
1,818
3,477
16,144
5,048
1,519
8,379
7,765
0
26,867
L
15,075
662
208
3,739
18,810
16,022
626
6,232
12,578
0
25,667
L
Scylla
Mael219
Scylla
10,328
464
780
1,898
12,882
3,852
188
4,059
8,823
27,204
0
W
Hera
13,025
4,043
2,369
1,992
13,750
6,633
1,029
4,021
9,572
22,718
0
L
Fenrir
15,240
3,520
638
2,931
15,478
8,638
687
6,230
9,248
182
20,029
W
Erlang Shen
Shiinobi Iz
Erlang Shen
11,733
4,175
2,412
4,922
20,134
15,342
482
6,150
13,883
1,692
19,817
L
13,248
803
682
1,417
14,503
4,175
319
5,892
8,611
24,248
0
W
Persephone
TheRedFlash470
Persephone
17,230
1,530
889
1,640
13,009
4,589
1,162
3,327
9,628
33,932
0
W
19,522
5,489
3,143
8,328
15,291
6,219
2,685
5,224
9,952
0
49,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
55,994
148
Minions Killed
117
0
Camps Cleared
0
1,359,471
Distance Traveled
1,101,365
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,378
759
13
1
0
291,906
0
L
Hou Yi
11,498
767
21
1
0
234,002
1
L
Tyr
11,408
761
23
2
0
259,033
1
L
Scylla
10,728
715
39
3
0
225,161
0
W
Hera
12,452
830
20
1
0
234,348
0
L
Fenrir
12,297
820
10
1
0
224,542
0
W
Erlang Shen
12,331
822
17
1
0
283,852
1
L
Raijin
10,063
671
24
2
0
158,627
0
W
Persephone
12,162
811
41
3
0
251,872
3
W
Chiron
13,291
886
57
4
0
297,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role