Player Matchup

Ares
Ares
Alyy
Ares
Level 160
God Stats
1W - 2L
1,897 SR
Queue Stats
58W - 34L
1,761 Elo+
Party 1
Hou Yi
Hou Yi
BobTheBunny
Hou Yi
Level 148
God Stats
3W - 7L
1,440 SR
Queue Stats
158W - 114L
1,637 Elo+
Party 1
Chaac
Chaac
Eyoel
Chaac
Level 145
God Stats
1W - 1L
1,736 SR
Queue Stats
137W - 130L
1,625 Elo+
Solo
Ganesha
Ganesha
PieForSpy
Ganesha
Level 158
God Stats
1W - 1L
1,739 SR
Queue Stats
23W - 7L
1,830 Elo+
Party 1
Awilix
Awilix
Wasgij
Awilix
Level 160
God Stats
1W - 11L
1,107 SR
Queue Stats
307W - 324L
1,531 Elo+
Solo
Team Averages
Level 154
1,584 SR
1,677 Elo+

VS

Team Averages
Level 158
1,473 SR
1,508 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mnrmnmnmnmn
Anhur
Level 160
God Stats
12W - 13L
1,365 SR
Queue Stats
901W - 883L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alyy
Ares
12
0 / 4 / 7
6,642
738
5,234
11,189
10,518
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
13
2 / 3 / 5
7,402
822
8,791
8,108
2,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Eyoel
Chaac
13
4 / 4 / 5
7,482
831
9,395
18,974
15,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
PieForSpy
Ganesha
12
0 / 5 / 7
6,468
719
8,579
9,460
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Wasgij
Awilix
13
3 / 4 / 5
7,331
815
7,094
7,819
4,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 2 / 9
9,852
1,095
15,025
6,851
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
15
7 / 2 / 8
9,244
1,027
10,096
13,538
13,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
 
Set
14
2 / 2 / 9
8,165
907
6,437
9,640
6,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
 
Jing Wei
13
2 / 1 / 7
7,918
880
7,460
7,037
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 9
8,839
982
7,823
8,578
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
9
Kills
20
20
Deaths
9
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
9
4.25
W
Cthulhu
 
Cthulhu
7
2
8
5.5
W
Set
 
Set
2
2
9
3.25
W
Jing Wei
 
Jing Wei
2
1
7
5.5
L
Ares
Alyy
Ares
0
4
7
0.88
L
Hou Yi
2
3
5
1.5
L
Chaac
Eyoel
Chaac
4
4
5
1.63
W
5
2
9
4.75
L
Ganesha
PieForSpy
Ganesha
0
5
7
0.7
L
Awilix
Wasgij
Awilix
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,093
Damage
46,841
55,550
Taken
45,644
37,542
Mitigated
29,236
15,288
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,025
399
0
698
6,851
2,551
1,342
2,555
4,148
34,299
0
W
Cthulhu
 
Cthulhu
10,096
546
1,934
4,443
13,538
13,603
354
4,438
8,926
17,452
0
W
Set
 
Set
6,437
1,768
213
1,172
9,640
6,971
760
2,115
7,385
0
12,579
W
Jing Wei
 
Jing Wei
7,460
5,351
2,180
2,441
7,037
2,527
1,127
2,695
4,183
0
18,696
L
Ares
Alyy
Ares
5,234
259
1,039
2,769
11,189
10,518
0
5,185
6,004
10,282
0
L
Hou Yi
8,791
4,103
642
586
8,108
2,561
396
5,302
2,806
0
20,021
L
Chaac
Eyoel
Chaac
9,395
934
814
6,899
18,974
15,076
51
8,433
10,541
0
19,986
W
7,823
4,435
955
2,171
8,578
3,584
2,198
2,010
6,464
0
13,709
L
Ganesha
PieForSpy
Ganesha
8,579
754
733
848
9,460
4,818
0
2,691
6,769
16,967
0
L
Awilix
Wasgij
Awilix
7,094
1,794
447
511
7,819
4,569
264
3,510
4,309
0
10,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
44,018
80
Minions Killed
98
0
Camps Cleared
0
830,490
Distance Traveled
922,368
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,852
1,095
47
5
0
180,050
2
W
Cthulhu
9,244
1,027
3
0
0
195,935
1
W
Set
8,165
907
6
1
0
191,166
1
W
Jing Wei
7,918
880
23
3
0
175,937
2
L
Ares
6,642
738
13
1
0
187,850
2
L
Hou Yi
7,402
822
26
3
0
152,880
0
L
Chaac
7,482
831
25
3
0
163,886
0
W
Anhur
8,839
982
19
2
0
179,280
3
L
Ganesha
6,468
719
0
0
0
152,204
2
L
Awilix
7,331
815
16
2
0
173,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role