Player Matchup

Hel
Hel
InquizitorA
Hel
Level 64
God Stats
1W - 5L
1,494 SR
Queue Stats
233W - 245L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
LucariAND
Cernunnos
Level 58
God Stats
1W - 3L
1,203 SR
Queue Stats
178W - 212L
1,392 Elo+
Party 1
Bastet
Bastet
Mr_ToxicTrash-_-
Bastet
Level 68
God Stats
0W - 2L
1,210 SR
Queue Stats
177W - 175L
1,453 Elo+
Party 1
King Arthur
King Arthur
PabloElPepper
King Arthur
Level 65
God Stats
0W - 2L
1,238 SR
Queue Stats
28W - 24L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
VoodooSJ6147
Baron Samedi
Level 40
God Stats
0W - 5L
1,289 SR
Queue Stats
77W - 84L
1,216 Elo+
Solo
Team Averages
Level 59
1,287 SR
1,378 Elo+

VS

Team Averages
Level 68
1,571 SR
1,499 Elo+
Bellona
Bellona
NeptunesBe4rd
Bellona
Level 122
God Stats
5W - 4L
1,306 SR
Queue Stats
94W - 79L
1,374 Elo+
Solo
Cthulhu
Cthulhu
only301
Cthulhu
Level 63
God Stats
3W - 4L
1,625 SR
Queue Stats
57W - 44L
1,592 Elo+
Solo
Persephone
Persephone
t8kitIndafAce
Persephone
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 86L
1,467 Elo+
Party 2
Loki
Loki
xDJ KGFx
Loki
Level 78
God Stats
2W - 1L
1,706 SR
Queue Stats
131W - 118L
1,547 Elo+
Party 2
Izanami
Izanami
xJELLY KGFx
Izanami
Level 44
God Stats
8W - 5L
1,716 SR
Queue Stats
147W - 160L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 5
11,303
435
12,695
28,580
20,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
LucariAND
Cernunnos
17
1 / 6 / 7
10,429
401
21,345
26,179
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 10 / 5
13,279
511
17,942
25,166
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
PabloElPepper
King Arthur
19
4 / 10 / 2
12,225
470
13,342
25,029
20,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VoodooSJ6147
Baron Samedi
18
5 / 9 / 4
12,626
486
14,532
20,192
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
12 / 5 / 11
15,465
595
22,718
28,309
34,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
only301
Cthulhu
20
5 / 2 / 19
12,731
490
16,931
29,095
35,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
t8kitIndafAce
Persephone
19
6 / 8 / 7
13,410
516
14,646
19,007
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
20
12 / 2 / 9
15,468
595
20,150
20,724
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xJELLY KGFx
Izanami
20
10 / 6 / 13
13,602
523
25,834
22,686
9,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
22
Kills
45
45
Deaths
23
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
L
Cernunnos
LucariAND
Cernunnos
1
6
7
0.75
L
8
10
5
1.05
W
Bellona
12
5
11
3.5
L
King Arthur
PabloElPepper
King Arthur
4
10
2
0.5
L
Baron Samedi
VoodooSJ6147
Baron Samedi
5
9
4
0.78
W
Cthulhu
only301
Cthulhu
5
2
19
7.25
W
Persephone
t8kitIndafAce
Persephone
6
8
7
1.19
W
Loki
12
2
9
8.25
W
Izanami
xJELLY KGFx
Izanami
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,856
Damage
100,279
125,146
Taken
119,821
70,383
Mitigated
95,551
30,919
Healing
33,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,695
1,519
3,212
6,977
28,580
20,918
0
6,266
22,314
63,782
0
L
Cernunnos
LucariAND
Cernunnos
21,345
10,506
0
9,341
26,179
9,162
50
8,120
18,059
0
86,240
L
17,942
6,497
0
7,493
25,166
10,560
0
4,791
20,375
0
74,521
W
Bellona
22,718
10,422
921
8,944
28,309
34,461
500
2,780
25,445
0
113,781
L
King Arthur
PabloElPepper
King Arthur
13,342
1,430
0
1,204
25,029
20,715
54
4,988
20,041
0
69,432
L
Baron Samedi
VoodooSJ6147
Baron Samedi
14,532
789
359
2,333
20,192
9,028
558
7,412
12,780
60,410
0
W
Cthulhu
only301
Cthulhu
16,931
2,002
1,477
1,707
29,095
35,700
324
7,796
21,163
75,140
0
W
Persephone
t8kitIndafAce
Persephone
14,646
2,233
181
5,272
19,007
7,096
2,798
5,676
12,910
67,885
0
W
Loki
20,150
5,783
0
8,819
20,724
8,894
1,855
3,199
17,425
0
134,725
W
Izanami
xJELLY KGFx
Izanami
25,834
18,757
0
6,365
22,686
9,400
2,676
6,903
15,647
0
77,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,862
Gold Earned
70,676
529
Minions Killed
648
0
Camps Cleared
0
2,199,111
Distance Traveled
2,491,271
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,303
435
102
4
0
436,370
4
L
Cernunnos
10,429
401
95
4
0
452,426
0
L
Bastet
13,279
511
93
4
0
496,774
3
W
Bellona
15,465
595
179
7
0
523,324
5
L
King Arthur
12,225
470
136
5
0
426,939
13
L
Baron Samedi
12,626
486
103
4
0
386,602
1
W
Cthulhu
12,731
490
82
3
0
517,801
7
W
Persephone
13,410
516
97
4
0
395,259
2
W
Loki
15,468
595
178
7
0
593,991
1
W
Izanami
13,602
523
112
4
0
460,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role