Player Matchup

Hou Yi
Hou Yi
Baino18
Hou Yi
Level 46
God Stats
13W - 9L
1,898 SR
Queue Stats
55W - 56L
1,486 Elo+
Solo
Horus
Horus
Harakiry94
Horus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 279L
1,344 Elo+
Party 1
Raijin
Raijin
finoallafine_18
Raijin
Level 107
God Stats
9W - 6L
1,766 SR
Queue Stats
396W - 508L
1,336 Elo+
Party 1
Team Averages
Level 86
1,722 SR
1,389 Elo+

VS

Team Averages
Level 44
1,439 SR
1,378 Elo+
Zhong Kui
Zhong Kui
Apx Broken
Zhong Kui
Level 55
God Stats
1W - 3L
1,332 SR
Queue Stats
28W - 35L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Faided_Soldier
Ah Muzen Cab
Level 45
God Stats
3W - 3L
1,484 SR
Queue Stats
47W - 60L
1,460 Elo+
Solo
Mulan
Mulan
One Shot Man249
Mulan
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 126L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Baino18
Hou Yi
19
7 / 0 / 3
12,487
780
15,807
14,906
6,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
17
2 / 2 / 7
11,288
706
6,227
15,489
20,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 4
10,194
637
7,549
12,208
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apx Broken
Zhong Kui
9
1 / 2 / 1
8,764
548
1,876
3,850
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Faided_Soldier
Ah Muzen Cab
17
6 / 3 / 1
11,399
712
21,164
12,874
4,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 3
9,111
569
7,395
18,724
23,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
8
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Apx Broken
Zhong Kui
1
2
1
0.75
W
Hou Yi
Baino18
Hou Yi
7
0
3
8.5
L
Ah Muzen Cab
Faided_Soldier
Ah Muzen Cab
6
3
1
2.17
W
Horus
2
2
7
2.75
L
0
5
3
0.3
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
30,435
42,603
Taken
35,448
31,562
Mitigated
30,006
18,252
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Apx Broken
Zhong Kui
1,876
739
0
930
3,850
2,188
432
918
2,754
7,966
1,534
W
Hou Yi
Baino18
Hou Yi
15,807
9,769
0
3,920
14,906
6,621
632
629
14,043
0
63,893
L
Ah Muzen Cab
Faided_Soldier
Ah Muzen Cab
21,164
5,162
0
2,840
12,874
4,170
406
2,958
9,696
0
71,168
W
Horus
6,227
2,360
5,820
7,682
15,489
20,534
116
1,074
14,123
4,478
14,052
L
7,395
641
0
3,104
18,724
23,648
186
3,952
14,354
0
13,910
W
7,549
310
0
830
12,208
4,407
1,148
663
11,420
39,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
29,274
232
Minions Killed
141
10
Camps Cleared
1
846,987
Distance Traveled
635,970
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,764
548
29
2
0
94,146
1
W
Hou Yi
12,487
780
113
7
7
288,458
1
L
Ah Muzen Cab
11,399
712
103
6
0
261,889
2
W
Horus
11,288
706
33
2
1
306,035
4
L
Mulan
9,111
569
9
1
1
279,935
1
W
Raijin
10,194
637
86
5
2
252,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role