Player Matchup

Sylvanus
Sylvanus
InsanityRunner
Sylvanus
Level 52
God Stats
18W - 8L
1,865 SR
Queue Stats
49W - 31L
1,669 Elo+
Party 2
Izanami
Izanami
ProbJustLuck
Izanami
Level 105
God Stats
1W - 1L
1,727 SR
Queue Stats
32W - 28L
1,631 Elo+
Party 2
Sol
Sol
Sparzly
Sol
Level 101
God Stats
5W - 2L
1,994 SR
Queue Stats
250W - 215L
1,641 Elo+
Party 2
Bastet
Bastet
Synnario
Bastet
Level 145
God Stats
8W - 3L
2,006 SR
Queue Stats
146W - 116L
1,648 Elo+
Party 2
Eset
Eset
Vevah
Eset
Level 146
God Stats
2W - 1L
1,819 SR
Queue Stats
134W - 101L
1,667 Elo+
Party 2
Team Averages
Level 110
1,882 SR
1,651 Elo+

VS

Team Averages
Level 129
1,499 SR
1,624 Elo+
Loki
Loki
Bosh1201
Loki
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,711 Elo+
Party 1
Olorun
Olorun
Flyer753
Olorun
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 94L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
HardCashShotGun
Baron Samedi
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 132L
1,608 Elo+
Party 1
Odin
Odin
Tilfdir
Odin
Level 104
God Stats
15W - 21L
1,494 SR
Queue Stats
514W - 494L
1,590 Elo+
Solo
Tiamat
Tiamat
stevespam
Tiamat
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
324W - 303L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 6 / 1
9,451
473
7,519
16,703
21,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ProbJustLuck
Izanami
17
2 / 6 / 3
10,221
511
9,394
17,920
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
2 / 2 / 3
10,794
540
10,981
12,329
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Synnario
Bastet
17
6 / 3 / 4
10,856
543
15,875
16,296
5,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
Vevah
Eset
15
2 / 2 / 6
9,636
482
7,379
13,765
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 4 / 6
12,031
602
10,127
18,960
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Flyer753
Olorun
19
2 / 2 / 6
11,859
593
11,620
13,788
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
HardCashShotGun
Baron Samedi
20
7 / 2 / 5
13,040
652
15,241
14,682
12,815
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Tilfdir
Odin
15
1 / 3 / 10
10,164
508
7,883
20,784
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
stevespam
Tiamat
19
4 / 2 / 7
11,945
597
8,917
11,287
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
13
Kills
19
19
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
5
4
6
2
W
Olorun
Flyer753
Olorun
2
2
6
2.5
W
Baron Samedi
HardCashShotGun
Baron Samedi
7
2
5
4.75
L
Sylvanus
1
6
1
0.25
L
Izanami
ProbJustLuck
Izanami
2
6
3
0.58
L
Sol
2
2
3
1.75
L
Bastet
Synnario
Bastet
6
3
4
2.67
W
Odin
Tilfdir
Odin
1
3
10
2
L
Eset
Vevah
Eset
2
2
6
2.5
W
Tiamat
stevespam
Tiamat
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,148
Damage
53,788
77,013
Taken
79,501
57,002
Mitigated
55,186
24,809
Healing
37,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,127
2,684
0
7,310
18,960
6,758
667
3,709
15,251
0
91,741
W
Olorun
Flyer753
Olorun
11,620
7,483
667
7,300
13,788
5,707
4,020
6,033
7,755
107,398
0
W
Baron Samedi
HardCashShotGun
Baron Samedi
15,241
2,000
2,107
7,581
14,682
12,815
698
6,479
8,203
84,491
0
L
Sylvanus
7,519
1,811
828
4,115
16,703
21,854
68
9,615
6,974
36,903
9,074
L
Izanami
ProbJustLuck
Izanami
9,394
5,378
0
6,555
17,920
6,964
0
9,057
8,787
0
85,027
L
Sol
10,981
4,336
0
6,355
12,329
4,608
418
4,615
7,714
101,401
0
L
Bastet
Synnario
Bastet
15,875
4,137
0
4,612
16,296
5,739
318
6,768
9,240
0
76,262
W
Odin
Tilfdir
Odin
7,883
1,677
667
7,789
20,784
21,629
399
8,449
12,335
0
32,713
L
Eset
Vevah
Eset
7,379
963
220
2,124
13,765
17,837
0
5,135
8,520
40,974
0
W
Tiamat
stevespam
Tiamat
8,917
2,213
0
4,153
11,287
8,277
1,224
1,661
9,626
75,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
59,039
625
Minions Killed
705
0
Camps Cleared
0
1,908,594
Distance Traveled
1,994,239
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,031
602
151
8
0
439,221
1
W
Olorun
11,859
593
163
8
0
379,783
5
W
Baron Samedi
13,040
652
181
9
0
367,129
1
L
Sylvanus
9,451
473
105
5
0
310,272
1
L
Izanami
10,221
511
161
8
0
372,787
3
L
Sol
10,794
540
160
8
0
387,534
3
L
Bastet
10,856
543
141
7
0
447,600
4
W
Odin
10,164
508
38
2
0
415,739
3
L
Eset
9,636
482
58
3
0
390,401
5
W
Tiamat
11,945
597
172
9
0
392,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role