Player Matchup

Poseidon
Poseidon
Afterseason
Poseidon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 64L
1,748 Elo+
Party 2
Odin
Odin
eldiablau42
Odin
Level 158
God Stats
7W - 2L
1,721 SR
Queue Stats
202W - 104L
1,780 Elo+
Party 2
Neith
Neith
ll Tyrael ll
Neith
Level 8
God Stats
24W - 7L
1,929 SR
Queue Stats
52W - 21L
1,784 Elo+
Party 2
Team Averages
Level 95
1,717 SR
1,771 Elo+

VS

Team Averages
Level 61
1,398 SR
1,199 Elo+
Merlin
Merlin
Rodrigovieira200
Merlin
Level 29
God Stats
2W - 2L
1,577 SR
Queue Stats
7W - 9L
1,341 Elo+
Party 1
Kali
Kali
YI-Bjorn-IY
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,471 Elo+
Party 1
Discordia
Discordia
zezinha-zezasilv
Discordia
Level 24
God Stats
1W - 2L
1,119 SR
Queue Stats
1W - 3L
784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Afterseason
Poseidon
15
11 / 2 / 11
10,331
939
13,959
8,395
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
10 / 0 / 10
9,733
885
9,876
10,500
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 8
8,046
731
4,603
7,523
2,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,462
678
7,504
10,893
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 6 / 0
8,530
775
10,271
14,055
9,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
10
1 / 9 / 0
7,392
672
3,681
7,771
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
23
Kills
5
5
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Afterseason
Poseidon
11
2
11
8.25
L
0
8
3
0.19
L
4
6
0
0.67
W
10
0
10
15
W
2
3
8
2
L
Discordia
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
21,456
26,418
Taken
32,719
12,148
Mitigated
14,074
5,273
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Afterseason
Poseidon
13,959
2,370
0
500
8,395
2,609
0
4,084
3,985
48,742
0
L
7,504
280
0
369
10,893
2,957
0
5,403
5,341
22,803
0
L
10,271
4,381
99
3,063
14,055
9,267
0
5,782
7,742
0
24,856
W
9,876
2,506
263
3,459
10,500
7,193
261
3,239
6,901
519
17,928
W
4,603
1,777
0
1,051
7,523
2,346
458
3,356
4,083
0
12,511
L
Discordia
3,681
30
0
0
7,771
1,850
0
3,601
4,051
16,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
23,384
124
Minions Killed
102
6
Camps Cleared
4
608,735
Distance Traveled
546,482
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,331
939
81
7
1
209,668
1
L
Merlin
7,462
678
47
4
1
171,130
0
L
Kali
8,530
775
26
2
3
205,835
4
W
Odin
9,733
885
18
2
4
219,486
0
W
Neith
8,046
731
25
2
1
179,581
0
L
Discordia
7,392
672
29
3
0
169,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role