Player Matchup

Ah Puch
Ah Puch
Silver III
DandiestTulip
Ah Puch
Silver III
Level 123
God Stats
1W - 0L
1,464 SR
Queue Stats
22W - 20L
1,372 MMR
Party 1
Neith
Neith
Silver III
OpportuneHook9
Neith
Silver III
Level 146
God Stats
4W - 3L
1,364 SR
Queue Stats
24W - 22L
1,429 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
xXparipassuXx
Kumbhakarna
Silver III
Level 145
God Stats
1W - 0L
1,368 SR
Queue Stats
12W - 12L
1,424 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,399 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,508 SR
1,394 MMR
Mulan
Mulan
Silver IV
BiigBeasty313
Mulan
Silver IV
Level 129
God Stats
2W - 6L
1,518 SR
Queue Stats
136W - 141L
1,448 MMR
Party 2
Hades
Hades
Gold V
RiskyCookie7
Hades
Gold V
Level 109
God Stats
0W - 3L
1,212 SR
Queue Stats
90W - 120L
1,339 MMR
Solo
Hercules
Hercules
Silver IV
Straight_Goated0
Hercules
Silver IV
Level 116
God Stats
5W - 11L
1,795 SR
Queue Stats
63W - 59L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
7 / 1 / 8
11,161
744
22,055
9,710
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 2 / 9
10,522
701
11,033
10,768
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xXparipassuXx
Kumbhakarna
16
4 / 0 / 11
10,687
712
6,653
13,222
16,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshAtlasGebBastetChaac

VS

Bans
ShivaZeusMorgan Le FayPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
9,353
624
6,462
16,442
20,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 2
9,047
603
8,862
12,609
4,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 1
9,561
637
10,109
20,354
17,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ah Puch
7
1
8
11
W
4
2
9
4.25
L
1
4
2
0.5
L
2
5
1
0.5
W
Kumbhakarna
xXparipassuXx
Kumbhakarna
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
25,433
33,700
Taken
49,405
24,937
Mitigated
42,429
12,810
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,462
488
0
1,068
16,442
20,058
0
8,603
7,237
2,371
26,622
W
Ah Puch
22,055
1,575
0
5,020
9,710
4,167
682
2,171
7,539
50,860
0
W
11,033
4,702
0
3,669
10,768
4,767
1,442
3,817
6,951
0
40,484
L
8,862
412
952
3,845
12,609
4,868
0
8,331
3,947
27,475
0
L
10,109
3,760
438
3,190
20,354
17,503
0
10,719
9,026
0
24,900
W
Kumbhakarna
xXparipassuXx
Kumbhakarna
6,653
699
0
4,121
13,222
16,003
0
3,416
9,806
25,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
27,961
148
Minions Killed
148
7
Camps Cleared
6
803,410
Distance Traveled
660,222
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,353
624
44
3
2
240,545
2
W
Ah Puch
11,161
744
64
4
5
267,522
2
W
Neith
10,522
701
56
4
1
245,630
3
L
Hades
9,047
603
59
4
4
207,480
4
L
Hercules
9,561
637
45
3
0
212,197
2
W
Kumbhakarna
10,687
712
28
2
1
290,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role