Player Matchup

Neith
Neith
DigitalSpirito
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GaftTafto
Cthulhu
Level 27
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 2
Anubis
Anubis
shawnking2255
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,429 Elo+
Party 2
Team Averages
Level 32
1,495 SR
1,452 Elo+

VS

Team Averages
Level 99
1,664 SR
1,588 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HalconSebas6022
Neith
Level 128
God Stats
4W - 1L
1,993 SR
Queue Stats
62W - 57L
1,647 Elo+
Party 1
Vulcan
Vulcan
PutQueRico
Vulcan
Level 65
God Stats
9W - 11L
1,500 SR
Queue Stats
241W - 239L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,824
782
3,248
9,800
2,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GaftTafto
Cthulhu
12
2 / 5 / 5
7,527
753
3,661
12,039
10,839
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 6 / 5
7,738
774
5,944
8,351
2,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
10 / 3 / 5
9,394
939
3,472
6,253
1,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 15
8,288
829
9,256
7,486
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
PutQueRico
Vulcan
15
6 / 1 / 12
9,198
920
15,731
5,896
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
18
18
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
5
4.17
L
3
7
2
0.57
L
Cthulhu
GaftTafto
Cthulhu
2
5
5
0.9
W
2
3
15
3.17
W
Vulcan
PutQueRico
Vulcan
6
1
12
12
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
28,459
30,190
Taken
19,635
15,429
Mitigated
6,191
2,026
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,472
622
0
560
6,253
1,959
319
2,749
3,504
0
7,927
L
3,248
1,107
0
701
9,800
2,116
160
4,906
4,716
0
15,406
L
Cthulhu
GaftTafto
Cthulhu
3,661
310
93
440
12,039
10,839
0
5,209
6,577
14,746
0
W
9,256
3,561
0
1,590
7,486
2,522
351
3,486
4,000
0
25,292
W
Vulcan
PutQueRico
Vulcan
15,731
4,317
0
780
5,896
1,710
405
3,604
2,292
48,058
0
L
5,944
80
0
792
8,351
2,474
81
5,024
3,121
24,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
26,880
101
Minions Killed
127
2
Camps Cleared
7
503,454
Distance Traveled
549,515
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,394
939
9
1
0
157,015
2
L
Neith
7,824
782
33
3
1
145,828
0
L
Cthulhu
7,527
753
15
2
0
177,541
0
W
Neith
8,288
829
42
4
0
185,371
1
W
Vulcan
9,198
920
76
8
7
207,129
3
L
Anubis
7,738
774
53
5
1
180,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role