Player Matchup

Xing Tian
Xing Tian
BayusMaximus
Xing Tian
Level 148
God Stats
1W - 6L
1,279 SR
Queue Stats
256W - 252L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
KrisisKros
Hou Yi
Level 159
God Stats
4W - 5L
1,595 SR
Queue Stats
206W - 209L
1,427 Elo+
Party 1
Awilix
Awilix
MbakaOko
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,213 Elo+
Party 1
Horus
Horus
SacaDeBatatas
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,606 Elo+
Solo
Neith
Neith
leogre
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,515 Elo+
Party 1
Team Averages
Level 130
1,475 SR
1,452 Elo+

VS

Team Averages
Level 96
1,578 SR
1,533 Elo+
Persephone
Persephone
Berndt
Persephone
Level 143
God Stats
6W - 2L
1,912 SR
Queue Stats
268W - 261L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Constantino777
Nu Wa
Level 128
God Stats
2W - 0L
1,562 SR
Queue Stats
79W - 68L
1,551 Elo+
Solo
Apollo
Apollo
CreepyGoose
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,627 Elo+
Solo
Sylvanus
Sylvanus
TaH Lesboules
Sylvanus
Level 156
God Stats
1W - 1L
1,415 SR
Queue Stats
15W - 12L
1,479 Elo+
Solo
Chaac
Chaac
rkedia2
Chaac
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 59L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BayusMaximus
Xing Tian
20
4 / 6 / 21
12,397
729
18,090
23,894
32,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
KrisisKros
Hou Yi
19
6 / 7 / 11
12,014
707
16,397
21,073
8,431
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
MbakaOko
Awilix
20
15 / 10 / 8
13,063
768
21,862
21,331
9,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 7 / 20
12,743
750
13,126
26,537
33,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
leogre
Neith
18
2 / 5 / 15
11,632
684
13,324
16,541
6,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Berndt
Persephone
20
5 / 6 / 14
13,389
788
20,918
16,666
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 7 / 14
13,820
813
23,274
17,303
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
20
11 / 7 / 15
13,889
817
19,870
18,849
8,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
TaH Lesboules
Sylvanus
20
5 / 9 / 18
12,641
744
16,418
25,220
15,699
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
rkedia2
Chaac
20
2 / 4 / 22
11,894
700
14,746
21,268
33,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
118
33
Kills
35
35
Deaths
33
75
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BayusMaximus
Xing Tian
4
6
21
2.42
W
Persephone
Berndt
Persephone
5
6
14
2
W
12
7
14
2.71
W
Apollo
11
7
15
2.64
L
Hou Yi
KrisisKros
Hou Yi
6
7
11
1.64
L
Awilix
MbakaOko
Awilix
15
10
8
1.9
L
6
7
20
2.29
W
Sylvanus
TaH Lesboules
Sylvanus
5
9
18
1.56
L
Neith
leogre
Neith
2
5
15
1.9
W
Chaac
rkedia2
Chaac
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,799
Damage
95,226
109,376
Taken
99,306
91,112
Mitigated
71,332
35,962
Healing
32,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BayusMaximus
Xing Tian
18,090
567
60
877
23,894
32,076
272
11,157
12,329
34,732
0
W
Persephone
Berndt
Persephone
20,918
1,769
1,692
2,502
16,666
6,530
1,396
2,514
14,146
42,054
0
W
23,274
3,523
1,627
1,806
17,303
6,407
188
3,535
13,768
40,120
0
W
Apollo
19,870
10,324
755
4,652
18,849
8,898
2,058
3,513
15,336
0
45,162
L
Hou Yi
KrisisKros
Hou Yi
16,397
8,880
2,424
3,925
21,073
8,431
2,137
11,762
9,064
0
43,042
L
Awilix
MbakaOko
Awilix
21,862
7,598
0
520
21,331
9,834
229
11,966
9,201
0
28,195
L
13,126
5,383
10,741
10,585
26,537
33,793
204
13,696
12,480
0
20,071
W
Sylvanus
TaH Lesboules
Sylvanus
16,418
2,922
6,351
6,831
25,220
15,699
1,385
4,678
20,542
31,321
1,494
L
Neith
leogre
Neith
13,324
5,419
1,219
5,611
16,541
6,978
2,365
9,952
6,387
0
37,518
W
Chaac
rkedia2
Chaac
14,746
2,109
839
5,311
21,268
33,798
465
3,850
17,418
0
25,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
65,633
178
Minions Killed
170
0
Camps Cleared
0
1,402,181
Distance Traveled
1,386,231
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,397
729
19
1
0
304,965
3
W
Persephone
13,389
788
50
3
0
288,242
0
W
Nu Wa
13,820
813
26
2
0
231,344
0
W
Apollo
13,889
817
43
3
0
272,669
0
L
Hou Yi
12,014
707
65
4
0
258,068
3
L
Awilix
13,063
768
20
1
0
253,703
0
L
Horus
12,743
750
22
1
0
311,616
3
W
Sylvanus
12,641
744
35
2
0
252,324
0
L
Neith
11,632
684
52
3
0
273,829
0
W
Chaac
11,894
700
16
1
0
341,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role