Player Matchup

Thanatos
Thanatos
RIP_gangsta11
Thanatos
Level 16
God Stats
2W - 12L
1,114 SR
Queue Stats
24W - 31L
1,293 Elo+
Party 1
Zhong Kui
Zhong Kui
bushkpe
Zhong Kui
Level 108
God Stats
16W - 29L
1,282 SR
Queue Stats
130W - 155L
1,307 Elo+
Party 1
Hades
Hades
hectorelectros
Hades
Level 99
God Stats
0W - 2L
1,181 SR
Queue Stats
109W - 194L
1,291 Elo+
Party 2
Anubis
Anubis
iDavidIDK
Anubis
Level 39
God Stats
9W - 14L
1,103 SR
Queue Stats
388W - 418L
1,213 Elo+
Solo
Medusa
Medusa
rs_fifty90
Medusa
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 135L
1,294 Elo+
Party 2
Team Averages
Level 78
1,236 SR
1,280 Elo+

VS

Team Averages
Level 58
1,392 SR
1,353 Elo+
Arachne
Arachne
Furkan07T
Arachne
Level 51
God Stats
11W - 11L
1,074 SR
Queue Stats
102W - 130L
1,338 Elo+
Party 3
Ullr
Ullr
MandalorianX633
Ullr
Level 45
God Stats
7W - 13L
1,101 SR
Queue Stats
125W - 122L
1,338 Elo+
Party 4
Horus
Horus
NINJA DSR
Horus
Level 37
God Stats
6W - 3L
1,763 SR
Queue Stats
53W - 68L
1,408 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Talha42K
Cu Chulainn
Level 69
God Stats
7W - 6L
1,500 SR
Queue Stats
144W - 174L
1,327 Elo+
Party 3
Zhong Kui
Zhong Kui
nano-s31
Zhong Kui
Level 89
God Stats
23W - 23L
1,521 SR
Queue Stats
400W - 436L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RIP_gangsta11
Thanatos
20
4 / 11 / 6
13,959
436
14,280
28,136
13,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
bushkpe
Zhong Kui
20
14 / 9 / 8
15,809
494
34,711
35,787
28,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 12 / 4
12,459
389
14,377
29,008
17,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
iDavidIDK
Anubis
20
5 / 10 / 3
15,168
474
19,181
28,655
16,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
rs_fifty90
Medusa
20
8 / 10 / 5
14,673
459
25,553
27,293
10,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Furkan07T
Arachne
20
23 / 9 / 5
21,608
675
44,443
40,740
17,767
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 7 / 11
15,949
498
25,750
25,660
10,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
NINJA DSR
Horus
20
2 / 3 / 21
16,042
501
11,849
35,509
56,703
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Talha42K
Cu Chulainn
20
12 / 11 / 8
16,479
515
22,895
32,635
40,150
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
nano-s31
Zhong Kui
20
4 / 4 / 12
16,390
512
16,176
19,329
13,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
34
Kills
52
52
Deaths
34
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
Furkan07T
Arachne
23
9
5
2.83
W
11
7
11
2.36
W
Horus
NINJA DSR
Horus
2
3
21
4.17
L
Thanatos
RIP_gangsta11
Thanatos
4
11
6
0.64
W
Cu Chulainn
Talha42K
Cu Chulainn
12
11
8
1.45
L
Zhong Kui
bushkpe
Zhong Kui
14
9
8
2
L
3
12
4
0.42
L
Anubis
iDavidIDK
Anubis
5
10
3
0.65
W
Zhong Kui
nano-s31
Zhong Kui
4
4
12
2.5
L
Medusa
rs_fifty90
Medusa
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,102
Damage
121,113
148,879
Taken
153,873
86,666
Mitigated
138,595
48,559
Healing
58,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Furkan07T
Arachne
44,443
33,650
0
20,868
40,740
17,767
4,539
20,247
20,493
0
156,202
W
25,750
11,006
0
2,770
25,660
10,877
3,276
9,671
15,989
0
137,926
W
Horus
NINJA DSR
Horus
11,849
5,570
6,971
16,684
35,509
56,703
544
13,159
22,350
0
46,193
L
Thanatos
RIP_gangsta11
Thanatos
14,280
3,972
0
12,129
28,136
13,745
0
3,291
24,391
0
102,097
W
Cu Chulainn
Talha42K
Cu Chulainn
22,895
2,317
0
6,360
32,635
40,150
711
13,584
18,807
16,228
54,087
L
Zhong Kui
bushkpe
Zhong Kui
34,711
4,053
289
10,276
35,787
28,849
1,985
4,820
30,004
88,434
11,326
L
14,377
1,093
464
6,222
29,008
17,203
1,401
4,116
24,798
51,454
0
L
Anubis
iDavidIDK
Anubis
19,181
308
62
9,910
28,655
16,095
1,753
6,989
21,294
101,522
0
W
Zhong Kui
nano-s31
Zhong Kui
16,176
1,236
0
4,804
19,329
13,098
2,611
9,932
9,397
106,286
0
L
Medusa
rs_fifty90
Medusa
25,553
10,306
581
8,626
27,293
10,774
1,659
1,554
25,643
0
111,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,068
Gold Earned
86,468
733
Minions Killed
711
0
Camps Cleared
0
2,452,017
Distance Traveled
2,796,116
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
21,608
675
206
6
0
604,987
4
W
Ullr
15,949
498
163
5
0
550,925
7
W
Horus
16,042
501
58
2
0
628,668
6
L
Thanatos
13,959
436
151
5
0
533,973
1
W
Cu Chulainn
16,479
515
84
3
0
459,344
2
L
Zhong Kui
15,809
494
157
5
0
464,331
4
L
Hades
12,459
389
95
3
0
458,686
0
L
Anubis
15,168
474
169
5
0
484,467
1
W
Zhong Kui
16,390
512
200
6
0
552,192
14
L
Medusa
14,673
459
161
5
0
510,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role