Player Matchup

Hou Yi
Hou Yi
X_bobby_wasabi69
Hou Yi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 20L
1,644 Elo+
Party 1
Thoth
Thoth
superyolo64
Thoth
Level 24
God Stats
13W - 2L
1,515 SR
Queue Stats
145W - 75L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
x_Master_Oogway
Cthulhu
Level 101
God Stats
3W - 1L
1,877 SR
Queue Stats
147W - 72L
1,607 Elo+
Party 1
Team Averages
Level 81
1,631 SR
1,619 Elo+

VS

Team Averages
Level 82
1,604 SR
1,277 Elo+
Morgan Le Fay
Morgan Le Fay
Septima13
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Tohkr
Cabrakan
Level 156
God Stats
1W - 2L
1,811 SR
Queue Stats
88W - 63L
1,493 Elo+
Party 2
Anhur
Anhur
noble970
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 5
10,082
1,008
9,634
6,833
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 13
8,813
881
10,698
5,738
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 7
8,143
814
3,817
11,930
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Septima13
Morgan Le Fay
10
0 / 7 / 4
6,598
660
3,049
9,806
2,257
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Tohkr
Cabrakan
12
5 / 5 / 0
8,442
844
6,148
10,470
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
noble970
Anhur
8
0 / 10 / 2
5,739
574
992
10,376
1,946

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
5
5
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Septima13
Morgan Le Fay
0
7
4
0.29
L
Cabrakan
Tohkr
Cabrakan
5
5
0
1
W
14
1
5
16.5
L
Anhur
noble970
Anhur
0
10
2
0.1
W
4
2
13
5.25
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
10,189
24,501
Taken
30,652
11,404
Mitigated
9,430
3,621
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Septima13
Morgan Le Fay
3,049
217
0
221
9,806
2,257
0
5,226
4,528
12,716
0
L
Cabrakan
Tohkr
Cabrakan
6,148
424
82
1,716
10,470
5,227
0
4,847
5,534
21,954
0
W
9,634
5,630
0
1,587
6,833
2,686
1,325
3,734
2,973
0
31,875
L
Anhur
noble970
Anhur
992
532
0
0
10,376
1,946
0
4,273
5,917
0
5,552
W
10,698
469
0
349
5,738
1,856
840
2,890
2,782
32,113
0
W
3,817
72
206
1,479
11,930
6,862
17
2,662
9,084
21,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
20,779
129
Minions Killed
54
8
Camps Cleared
1
546,472
Distance Traveled
386,648
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,598
660
11
1
1
137,570
0
L
Cabrakan
8,442
844
36
4
0
125,238
1
W
Hou Yi
10,082
1,008
42
4
4
160,802
0
L
Anhur
5,739
574
7
1
0
123,840
0
W
Thoth
8,813
881
54
5
0
199,698
0
W
Cthulhu
8,143
814
33
3
4
185,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role