Player Matchup

Artio
Artio
Grandmaster
 
Artio
Grandmaster
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Grandmaster
Botrossbot
Bastet
Grandmaster
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 20L
2,918 MMR
Party 2
Agni
Agni
Diamond II
RiaslsMyWaifu
Agni
Diamond II
Level 126
God Stats
2W - 0L
1,581 SR
Queue Stats
75W - 13L
2,532 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 116
1,527 SR
2,317 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,710 SR
1,990 MMR
Achilles
Achilles
Platinum I
A_Potato_Goat
Achilles
Platinum I
Level 149
God Stats
1W - 3L
1,465 SR
Queue Stats
130W - 86L
1,958 MMR
Party 1
Sol
Sol
Diamond IV
dancing-clone
Sol
Diamond IV
Level 150
God Stats
6W - 7L
1,761 SR
Queue Stats
164W - 84L
2,053 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
joopjans
Gilgamesh
Platinum I
Level 160
God Stats
36W - 17L
1,905 SR
Queue Stats
167W - 87L
1,960 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 0 / 8
8,338
834
3,333
10,183
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Botrossbot
Bastet
14
5 / 1 / 5
8,778
878
13,716
12,219
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 3 / 6
7,755
776
8,914
7,068
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasPersephoneShivaOdinSobek

VS

Bans
Ah Muzen CabThothScyllaAphroditeZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A_Potato_Goat
Achilles
10
0 / 5 / 2
6,338
634
4,087
11,700
6,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 2 / 2
7,795
780
9,893
7,283
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
joopjans
Gilgamesh
12
2 / 3 / 2
7,438
744
5,610
10,672
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
8
6
L
Achilles
A_Potato_Goat
Achilles
0
5
2
0.2
W
Bastet
Botrossbot
Bastet
5
1
5
7.5
W
3
3
6
2
L
2
2
2
1.5
L
Gilgamesh
joopjans
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
19,590
29,470
Taken
29,655
17,806
Mitigated
15,417
11,468
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,333
213
1,206
3,279
10,183
8,448
609
3,276
6,628
12,155
0
L
Achilles
A_Potato_Goat
Achilles
4,087
495
0
1,263
11,700
6,628
0
6,166
5,534
0
11,504
W
Bastet
Botrossbot
Bastet
13,716
1,762
0
5,087
12,219
7,147
574
3,964
8,116
0
28,611
W
8,914
956
0
1,896
7,068
2,211
1,005
2,908
4,131
34,909
0
L
9,893
3,487
0
2,077
7,283
2,145
0
2,117
5,166
37,084
0
L
Gilgamesh
joopjans
Gilgamesh
5,610
1,496
739
1,362
10,672
6,644
0
4,252
6,420
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
21,571
124
Minions Killed
133
4
Camps Cleared
5
644,360
Distance Traveled
564,026
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,338
834
20
2
1
212,145
2
L
Achilles
6,338
634
21
2
0
179,143
3
W
Bastet
8,778
878
35
4
2
239,216
4
W
Agni
7,755
776
69
7
1
192,999
2
L
Sol
7,795
780
92
9
4
186,268
3
L
Gilgamesh
7,438
744
20
2
1
198,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role