Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ComeGalletas03x
Bellona
Level 122
God Stats
4W - 3L
1,620 SR
Queue Stats
28W - 17L
1,888 Elo+
Party 2
Hachiman
Hachiman
KREYERKER99
Hachiman
Level 112
God Stats
1W - 0L
1,537 SR
Queue Stats
28W - 40L
1,549 Elo+
Party 2
Team Averages
Level 129
1,552 SR
1,646 Elo+

VS

Team Averages
Level 99
1,500 SR
1,587 Elo+
Hercules
Hercules
AMSS
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,735 Elo+
Solo
Fenrir
Fenrir
LasagaKing
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 1
Nox
Nox
xRoyalGreedx
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 4
8,061
806
12,148
2,415
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 8
7,140
714
3,942
5,908
5,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
KREYERKER99
Hachiman
12
3 / 0 / 7
7,518
752
4,460
4,278
1,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AMSS
Hercules
10
0 / 3 / 1
6,501
650
2,140
10,699
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LasagaKing
Fenrir
9
0 / 5 / 1
5,865
587
4,066
6,273
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 0
6,595
660
2,695
5,238
1,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
4
8
L
Hercules
AMSS
Hercules
0
3
1
0.17
W
1
1
8
5
W
Hachiman
KREYERKER99
Hachiman
3
0
7
6.5
L
Fenrir
LasagaKing
Fenrir
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
8,901
12,601
Taken
22,210
7,265
Mitigated
10,011
1,939
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,148
1,041
0
616
2,415
621
550
633
1,725
43,199
0
L
Hercules
AMSS
Hercules
2,140
0
0
2,948
10,699
5,597
0
7,268
3,431
0
6,835
W
3,942
536
0
863
5,908
5,267
140
1,837
4,035
0
10,128
W
Hachiman
KREYERKER99
Hachiman
4,460
2,028
0
460
4,278
1,377
583
315
3,902
0
20,208
L
Fenrir
LasagaKing
Fenrir
4,066
880
0
525
6,273
2,814
0
3,123
3,150
0
10,413
L
2,695
215
0
545
5,238
1,600
0
2,152
3,086
29,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
18,961
117
Minions Killed
96
6
Camps Cleared
4
582,290
Distance Traveled
487,563
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,061
806
67
7
3
189,243
5
L
Hercules
6,501
650
14
1
0
153,852
2
W
Bellona
7,140
714
19
2
2
202,704
1
W
Hachiman
7,518
752
31
3
1
190,343
4
L
Fenrir
5,865
587
12
1
2
174,798
1
L
Nox
6,595
660
70
7
2
158,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role