Player Matchup

Neith
Neith
Corrupt_Anubis
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Party 2
Hades
Hades
Destructive_NrG
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Party 2
Loki
Loki
LaFlame402
Loki
Level 22
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 5L
1,331 Elo+
Party 2
Team Averages
Level 53
1,420 SR
1,331 Elo+

VS

Team Averages
Level 100
1,500 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Im Their Keeper
Ra
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 107L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
frosthero
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,658
618
9,828
10,728
3,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 2
7,922
566
3,467
10,782
6,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 7 / 0
9,823
702
6,363
12,264
3,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 3 / 10
10,919
780
15,510
9,351
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 8
10,905
779
7,487
11,292
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
frosthero
Cthulhu
15
2 / 1 / 12
9,633
688
7,681
12,600
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
10
4
L
0
5
4
0.4
L
0
5
2
0.2
W
8
0
8
12
L
4
7
0
0.57
W
Cthulhu
frosthero
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
30,678
33,774
Taken
33,243
13,439
Mitigated
17,040
3,127
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,510
6,082
0
430
9,351
4,526
1,438
1,705
7,646
0
62,486
L
9,828
1,041
0
1,506
10,728
3,265
0
4,031
6,432
0
41,441
L
3,467
139
0
1,052
10,782
6,761
0
5,208
5,380
10,919
0
W
7,487
694
1,830
5,751
11,292
4,443
702
1,769
9,523
41,601
0
L
6,363
502
0
569
12,264
3,413
0
5,541
6,464
0
22,402
W
Cthulhu
frosthero
Cthulhu
7,681
489
303
1,597
12,600
8,071
181
982
11,618
17,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
31,457
132
Minions Killed
180
4
Camps Cleared
10
635,801
Distance Traveled
756,452
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,919
780
90
6
3
242,681
4
L
Neith
8,658
618
79
6
3
213,526
2
L
Hades
7,922
566
23
2
0
186,930
1
W
Ra
10,905
779
68
5
6
293,068
4
L
Loki
9,823
702
30
2
1
235,345
3
W
Cthulhu
9,633
688
22
2
1
220,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role