Player Matchup

Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Anonimul55
Sol
Silver I
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 78L
1,607 MMR
Solo
Achilles
Achilles
Gold I
OneBollock
Achilles
Gold I
Level 154
God Stats
2W - 1L
1,978 SR
Queue Stats
52W - 50L
1,614 MMR
Solo
Artio
Artio
Gold II
Radking
Artio
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,596 SR
1,575 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,505 SR
1,571 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum III
Ruubsylon
Thanatos
Platinum III
Level 146
God Stats
3W - 6L
1,524 SR
Queue Stats
181W - 175L
1,648 MMR
Solo
Medusa
Medusa
Silver II
Y3honsh
Medusa
Silver II
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 79L
1,592 MMR
Solo
He Bo
He Bo
Silver I
sarchy
He Bo
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 28L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 3 / 0
4,593
766
1,977
5,324
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
 
Nu Wa
7
0 / 4 / 1
4,112
685
2,291
4,031
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 1 / 0
3,234
539
2,150
3,035
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
OneBollock
Achilles
7
1 / 1 / 0
4,406
734
2,115
5,449
2,651
Artio
Radking
Artio
6
0 / 2 / 0
3,853
642
984
6,096
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiUllrIzanami

VS

Bans
ThothAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 0 / 2
4,949
825
3,773
3,824
1,011
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
7
2 / 0 / 3
4,232
705
2,188
3,979
2,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Ruubsylon
Thanatos
8
2 / 1 / 2
4,499
750
2,090
3,786
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Y3honsh
Medusa
8
2 / 0 / 0
4,544
757
4,389
3,283
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
sarchy
He Bo
8
2 / 2 / 0
4,757
793
3,114
4,263
2,459
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
W
Cabrakan
 
Cabrakan
2
0
3
3.5
L
0
1
0
0
L
Achilles
OneBollock
Achilles
1
1
0
1
L
Artio
Radking
Artio
0
2
0
0
W
Thanatos
Ruubsylon
Thanatos
2
1
2
3
W
Medusa
Y3honsh
Medusa
2
0
0
2
W
He Bo
sarchy
He Bo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,517
Damage
15,554
23,935
Taken
19,135
7,440
Mitigated
8,193
6,891
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,977
774
0
586
5,324
1,243
0
1,264
4,060
0
18,198
L
Nu Wa
 
Nu Wa
2,291
903
0
490
4,031
972
28
239
3,792
20,148
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,773
1,871
0
2,020
3,824
1,011
672
1,397
2,317
0
30,888
W
Cabrakan
 
Cabrakan
2,188
535
105
1,179
3,979
2,414
252
1,452
2,519
7,140
0
L
2,150
1,297
0
1,499
3,035
339
0
59
2,976
11,243
0
L
Achilles
OneBollock
Achilles
2,115
231
0
1,507
5,449
2,651
0
2,740
2,709
0
18,700
L
Artio
Radking
Artio
984
66
153
2,656
6,096
2,235
0
1,000
5,096
11,206
0
W
Thanatos
Ruubsylon
Thanatos
2,090
489
0
3,948
3,786
1,356
0
364
3,384
0
23,191
W
Medusa
Y3honsh
Medusa
4,389
2,526
0
1,714
3,283
953
0
1,939
1,336
0
30,741
W
He Bo
sarchy
He Bo
3,114
576
0
2,036
4,263
2,459
0
101
4,154
24,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,198
Gold Earned
22,981
186
Minions Killed
245
0
Camps Cleared
0
633,603
Distance Traveled
665,178
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,593
766
45
8
0
139,789
0
L
Nu Wa
4,112
685
49
8
0
117,684
3
W
Ah Muzen Cab
4,949
825
75
13
0
131,781
2
W
Cabrakan
4,232
705
10
2
0
140,424
2
L
Sol
3,234
539
30
5
0
90,331
1
L
Achilles
4,406
734
40
7
0
141,027
3
L
Artio
3,853
642
22
4
0
144,772
1
W
Thanatos
4,499
750
43
7
0
158,291
0
W
Medusa
4,544
757
57
10
0
116,839
2
W
He Bo
4,757
793
60
10
0
117,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role