Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
JSJosh
Ah Puch
Level 126
God Stats
29W - 28L
1,554 SR
Queue Stats
65W - 70L
1,519 Elo+
Solo
Neith
Neith
MrShanks22
Neith
Level 105
God Stats
7W - 8L
1,519 SR
Queue Stats
28W - 23L
1,499 Elo+
Solo
Geb
Geb
TheRealAnbuOps
Geb
Level 61
God Stats
15W - 21L
1,355 SR
Queue Stats
111W - 138L
1,451 Elo+
Party 2
Team Averages
Level 103
1,486 SR
1,494 Elo+

VS

Team Averages
Level 80
1,491 SR
1,460 Elo+
Hades
Hades
Jorgirius
Hades
Level 62
God Stats
3W - 4L
1,551 SR
Queue Stats
116W - 125L
1,455 Elo+
Party 3
Chaac
Chaac
NoobSlayer6ty9
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,504 Elo+
Solo
Izanami
Izanami
NowaSugaya
Izanami
Level 50
God Stats
3W - 5L
1,591 SR
Queue Stats
99W - 105L
1,369 Elo+
Party 1
Atlas
Atlas
Viviid2k
Atlas
Level 108
God Stats
0W - 3L
1,313 SR
Queue Stats
101W - 111L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
chucky_k-po
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 1 / 4
8,297
638
8,049
12,594
11,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
10
2 / 2 / 5
6,630
510
3,199
7,728
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
JSJosh
Ah Puch
13
5 / 1 / 7
8,002
616
10,651
5,941
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
4 / 2 / 5
7,434
572
8,992
7,950
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 5
6,254
481
4,073
7,283
3,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jorgirius
Hades
9
0 / 4 / 2
5,748
442
2,558
7,626
3,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 0
6,855
527
9,445
12,071
6,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
NowaSugaya
Izanami
11
4 / 3 / 2
6,838
526
6,694
8,681
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Viviid2k
Atlas
8
2 / 1 / 4
6,097
469
4,109
10,315
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
10
0 / 5 / 1
5,948
458
3,264
9,762
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
8
8
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
4
4
W
Fenrir
 
Fenrir
2
2
5
2.25
W
Ah Puch
JSJosh
Ah Puch
5
1
7
8.5
L
Hades
Jorgirius
Hades
0
4
2
0.25
W
Neith
4
2
5
3.25
L
2
2
0
1
L
Izanami
NowaSugaya
Izanami
4
3
2
1.67
W
2
2
5
2.25
L
Atlas
Viviid2k
Atlas
2
1
4
4
L
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
26,070
41,496
Taken
48,455
21,618
Mitigated
23,112
16,403
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,049
3,570
0
5,841
12,594
11,642
510
692
11,902
0
59,271
W
Fenrir
 
Fenrir
3,199
394
0
3,212
7,728
2,252
391
1,613
6,115
0
22,315
W
Ah Puch
JSJosh
Ah Puch
10,651
695
0
3,417
5,941
1,817
765
2,058
3,883
44,077
0
L
Hades
Jorgirius
Hades
2,558
375
32
2,281
7,626
3,562
0
4,003
3,623
27,055
0
W
Neith
8,992
2,600
0
2,776
7,950
2,220
2,345
1,065
6,885
0
44,645
L
9,445
2,618
0
4,775
12,071
6,920
594
1,063
11,008
156
41,884
L
Izanami
NowaSugaya
Izanami
6,694
4,702
0
2,591
8,681
2,642
0
2,834
5,847
0
47,804
W
4,073
522
525
632
7,283
3,687
293
1,348
5,935
12,940
0
L
Atlas
Viviid2k
Atlas
4,109
1,574
565
3,459
10,315
6,816
0
4,189
6,126
12,700
0
L
Ne Zha
3,264
541
0
788
9,762
3,172
0
2,635
7,127
0
36,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
31,486
349
Minions Killed
349
0
Camps Cleared
0
1,286,607
Distance Traveled
1,144,148
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,297
638
124
10
0
288,725
4
W
Fenrir
6,630
510
37
3
0
280,558
4
W
Ah Puch
8,002
616
100
8
0
220,246
0
L
Hades
5,748
442
69
5
0
208,214
0
W
Neith
7,434
572
68
5
0
214,826
1
L
Chaac
6,855
527
93
7
0
227,892
0
L
Izanami
6,838
526
103
8
0
211,481
1
W
Geb
6,254
481
20
2
0
282,252
1
L
Atlas
6,097
469
12
1
0
246,950
9
L
Ne Zha
5,948
458
72
6
0
249,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role