Player Matchup

Danzaburou
Danzaburou
Fonz31
Danzaburou
Level 62
God Stats
15W - 15L
1,738 SR
Queue Stats
136W - 125L
1,460 Elo+
Solo
Chang'e
Chang'e
Mslatinaa
Chang'e
Level 27
God Stats
0W - 1L
1,201 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
failerboy
Cliodhna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
iEXTREMEIVYi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
nightmare_racer
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Team Averages
Level 31
1,488 SR
1,443 Elo+

VS

Team Averages
Level 87
1,606 SR
1,456 Elo+
Sobek
Sobek
Bullfroge
Sobek
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 92L
1,440 Elo+
Solo
Neith
Neith
PsychoBlonde
Neith
Level 28
God Stats
3W - 1L
1,726 SR
Queue Stats
6W - 5L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
SPACENTIME
Sun Wukong
Level 63
God Stats
8W - 11L
1,666 SR
Queue Stats
225W - 219L
1,548 Elo+
Solo
Arachne
Arachne
UnraisedWhale5
Arachne
Level 152
God Stats
12W - 3L
1,571 SR
Queue Stats
108W - 109L
1,495 Elo+
Solo
Scylla
Scylla
aacgeske
Scylla
Level 103
God Stats
2W - 1L
1,569 SR
Queue Stats
184W - 195L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fonz31
Danzaburou
17
1 / 5 / 1
9,295
715
12,041
16,841
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mslatinaa
Chang'e
14
1 / 6 / 2
8,530
656
7,335
14,191
7,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
failerboy
Cliodhna
12
0 / 15 / 2
7,520
578
7,634
17,345
5,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 11 / 1
7,478
575
4,794
14,214
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
15
2 / 11 / 1
8,918
686
5,211
18,722
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bullfroge
Sobek
17
4 / 1 / 30
11,135
857
11,214
12,104
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
13 / 1 / 18
12,163
936
19,436
10,157
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
SPACENTIME
Sun Wukong
18
16 / 0 / 18
11,680
898
18,568
13,591
11,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
11 / 1 / 18
11,250
865
11,533
11,371
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
aacgeske
Scylla
18
4 / 1 / 15
10,378
798
11,097
6,864
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
147
4
Kills
48
48
Deaths
4
7
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bullfroge
Sobek
4
1
30
19
L
Danzaburou
Fonz31
Danzaburou
1
5
1
0.3
L
Chang'e
Mslatinaa
Chang'e
1
6
2
0.33
W
13
1
18
22
W
Sun Wukong
SPACENTIME
Sun Wukong
16
0
18
25
W
11
1
18
20
W
Scylla
aacgeske
Scylla
4
1
15
11.5
L
Cliodhna
failerboy
Cliodhna
0
15
2
0.07
L
0
11
1
0.05
L
Bakasura
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
71,848
81,313
Taken
54,087
33,065
Mitigated
38,324
7,981
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bullfroge
Sobek
11,214
1,476
592
3,379
12,104
11,624
946
1,626
10,153
24,316
0
L
Danzaburou
Fonz31
Danzaburou
12,041
4,300
0
2,370
16,841
6,277
348
3,336
13,505
0
47,830
L
Chang'e
Mslatinaa
Chang'e
7,335
1,627
1,480
1,202
14,191
7,165
0
4,068
10,123
17,733
0
W
19,436
10,809
0
5,600
10,157
5,161
5,797
1,096
8,956
0
61,373
W
Sun Wukong
SPACENTIME
Sun Wukong
18,568
3,551
0
5,754
13,591
11,781
680
2,605
10,557
0
42,479
W
11,533
9,321
0
4,824
11,371
5,694
1,523
1,612
9,470
0
23,238
W
Scylla
aacgeske
Scylla
11,097
1,241
0
750
6,864
4,064
1,534
396
6,164
40,387
0
L
Cliodhna
failerboy
Cliodhna
7,634
1,577
34
337
17,345
5,616
0
5,423
11,922
0
18,342
L
4,794
1,599
16
296
14,214
6,232
0
4,387
9,827
0
11,613
L
Bakasura
5,211
3,513
0
2,246
18,722
7,775
0
5,097
13,625
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
56,606
182
Minions Killed
263
0
Camps Cleared
0
1,011,839
Distance Traveled
1,345,931
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,135
857
16
1
0
294,162
0
L
Danzaburou
9,295
715
71
5
0
226,529
0
L
Chang'e
8,530
656
29
2
0
211,000
1
W
Neith
12,163
936
89
7
0
273,941
1
W
Sun Wukong
11,680
898
55
4
0
292,989
0
W
Arachne
11,250
865
31
2
0
255,511
3
W
Scylla
10,378
798
72
6
0
229,328
0
L
Cliodhna
7,520
578
24
2
0
202,806
1
L
Thor
7,478
575
20
2
0
173,651
0
L
Bakasura
8,918
686
38
3
0
197,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role