Player Matchup

Zeus
Zeus
IeftSock
Zeus
Level 28
God Stats
3W - 6L
1,412 SR
Queue Stats
21W - 34L
1,399 Elo+
Party 1
Shiva
Shiva
IiI_dong
Shiva
Level 41
God Stats
8W - 12L
1,459 SR
Queue Stats
53W - 77L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
lil_squeegee
Hou Yi
Level 40
God Stats
0W - 3L
1,264 SR
Queue Stats
46W - 76L
1,344 Elo+
Party 1
Team Averages
Level 36
1,378 SR
1,376 Elo+

VS

Team Averages
Level 75
1,589 SR
1,422 Elo+
Sun Wukong
Sun Wukong
Rollo1008
Sun Wukong
Level 89
God Stats
19W - 20L
1,669 SR
Queue Stats
23W - 30L
1,450 Elo+
Solo
Hou Yi
Hou Yi
WiseLicense9983
Hou Yi
Level 43
God Stats
99W - 122L
1,510 SR
Queue Stats
345W - 477L
1,336 Elo+
Solo
Vulcan
Vulcan
xMadara-123
Vulcan
Level 93
God Stats
1W - 1L
1,590 SR
Queue Stats
5W - 2L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 6 / 3
7,079
644
3,593
7,480
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
IiI_dong
Shiva
11
2 / 3 / 1
7,773
707
6,362
10,211
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
12
1 / 4 / 1
7,372
670
7,615
8,724
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rollo1008
Sun Wukong
12
2 / 1 / 10
7,760
705
5,088
8,186
5,088
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 1 / 5
9,024
820
9,388
6,428
1,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
3 / 1 / 8
7,844
713
9,147
7,153
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
3
0.25
L
Shiva
IiI_dong
Shiva
2
3
1
0.83
W
Sun Wukong
Rollo1008
Sun Wukong
2
1
10
7
W
8
1
5
10.5
L
Hou Yi
1
4
1
0.38
W
Vulcan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
23,623
26,415
Taken
21,767
9,630
Mitigated
9,054
5,154
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,593
498
371
1,167
7,480
1,461
0
2,275
4,965
26,012
0
L
Shiva
IiI_dong
Shiva
6,362
1,033
0
2,802
10,211
5,519
0
3,032
7,040
0
20,956
W
Sun Wukong
Rollo1008
Sun Wukong
5,088
1,215
400
862
8,186
5,088
366
1,537
6,649
0
20,001
W
9,388
2,784
0
1,100
6,428
1,859
0
1,699
4,729
0
27,432
L
Hou Yi
7,615
2,396
0
814
8,724
2,650
0
3,478
5,038
0
28,421
W
Vulcan
9,147
3,799
0
1,934
7,153
2,107
0
794
6,359
19,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,224
Gold Earned
24,628
125
Minions Killed
102
6
Camps Cleared
4
573,887
Distance Traveled
616,722
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,079
644
45
4
2
173,763
3
L
Shiva
7,773
707
36
3
1
213,968
3
W
Sun Wukong
7,760
705
31
3
1
205,472
0
W
Hou Yi
9,024
820
36
3
3
208,443
4
L
Hou Yi
7,372
670
44
4
3
186,156
2
W
Vulcan
7,844
713
35
3
0
202,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role