Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Menwë
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,527 Elo+
Solo
Thanatos
Thanatos
devisoul88
Thanatos
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,532 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,512 Elo+

VS

Team Averages
Level 106
1,536 SR
1,495 Elo+
Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Mysteerimies007
Mulan
Level 63
God Stats
3W - 2L
1,520 SR
Queue Stats
95W - 91L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
PitaJi
Xbalanque
Level 155
God Stats
16W - 12L
1,662 SR
Queue Stats
242W - 253L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 6 / 1
7,555
540
7,949
10,391
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
 
Anhur
11
1 / 3 / 0
6,248
446
4,441
8,244
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
 
Geb
9
0 / 8 / 1
5,669
405
3,453
13,009
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Menwë
Zhong Kui
11
0 / 3 / 1
6,437
460
4,502
8,029
5,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Thanatos
devisoul88
Thanatos
11
3 / 6 / 0
7,065
505
5,051
11,297
3,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
11 / 1 / 4
9,529
681
8,296
11,673
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thoth
 
Thoth
12
3 / 2 / 1
7,822
559
5,908
4,594
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fafnir
 
Fafnir
11
1 / 0 / 11
7,483
535
4,281
7,743
7,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 5
8,524
609
9,066
12,174
7,213
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
PitaJi
Xbalanque
14
7 / 1 / 3
8,930
638
7,124
10,260
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
8
Kills
26
26
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
6
1
0.75
L
Anhur
 
Anhur
1
3
0
0.33
L
Geb
 
Geb
0
8
1
0.06
W
Pele
 
Pele
11
1
4
13
W
Thoth
 
Thoth
3
2
1
1.75
W
Fafnir
 
Fafnir
1
0
11
6.5
L
Zhong Kui
Menwë
Zhong Kui
0
3
1
0.17
W
4
4
5
1.63
W
Xbalanque
PitaJi
Xbalanque
7
1
3
8.5
L
Thanatos
devisoul88
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
34,675
50,970
Taken
46,444
18,809
Mitigated
22,472
15,608
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,949
390
124
2,095
10,391
3,957
0
0
10,391
37,859
0
L
Anhur
 
Anhur
4,441
1,841
0
2,700
8,244
1,821
0
1,583
6,661
0
28,069
L
Geb
 
Geb
3,453
33
0
2,550
13,009
4,095
0
2,044
10,965
26,246
0
W
Pele
 
Pele
8,296
2,308
0
6,177
11,673
4,016
0
2,843
8,732
0
53,726
W
Thoth
 
Thoth
5,908
333
0
944
4,594
1,355
306
2,186
2,296
49,478
0
W
Fafnir
 
Fafnir
4,281
1,053
949
3,033
7,743
7,462
148
2,236
5,307
14,366
0
L
Zhong Kui
Menwë
Zhong Kui
4,502
339
0
2,783
8,029
5,415
294
3,900
4,129
41,912
0
W
9,066
1,519
0
1,865
12,174
7,213
20
6,554
5,052
0
43,449
W
Xbalanque
PitaJi
Xbalanque
7,124
3,796
0
5,505
10,260
2,426
1,720
947
9,153
0
79,263
L
Thanatos
devisoul88
Thanatos
5,051
1,177
0
5,356
11,297
3,521
0
2,662
8,635
0
32,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
42,288
324
Minions Killed
402
0
Camps Cleared
0
1,265,412
Distance Traveled
1,417,684
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,555
540
79
6
0
221,779
1
L
Anhur
6,248
446
54
4
0
230,334
6
L
Geb
5,669
405
48
3
0
288,791
4
W
Pele
9,529
681
102
7
0
322,401
3
W
Thoth
7,822
559
84
6
0
283,873
6
W
Fafnir
7,483
535
21
2
0
303,778
6
L
Zhong Kui
6,437
460
83
6
0
260,133
5
W
Mulan
8,524
609
82
6
0
250,809
4
W
Xbalanque
8,930
638
113
8
0
256,823
4
L
Thanatos
7,065
505
60
4
0
264,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role