Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fenitarn
Morgan Le Fay
Level 159
God Stats
8W - 4L
1,881 SR
Queue Stats
99W - 71L
1,601 Elo+
Party 1
Neith
Neith
Iasher
Neith
Level 118
God Stats
1W - 1L
1,655 SR
Queue Stats
4W - 6L
1,478 Elo+
Party 1
Fenrir
Fenrir
Suarus
Fenrir
Level 140
God Stats
4W - 4L
1,590 SR
Queue Stats
61W - 43L
1,600 Elo+
Party 1
Artemis
Artemis
Thogot
Artemis
Level 23
God Stats
12W - 1L
1,775 SR
Queue Stats
31W - 13L
1,771 Elo+
Party 1
Team Averages
Level 118
1,680 SR
1,590 Elo+

VS

Team Averages
Level 108
1,491 SR
1,571 Elo+
Jing Wei
Jing Wei
AnkhEsEnAmon
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,453 Elo+
Party 3
Scylla
Scylla
Dkayhunter
Scylla
Level 147
God Stats
1W - 2L
1,598 SR
Queue Stats
63W - 64L
1,541 Elo+
Party 2
Ares
Ares
Mikkel055d
Ares
Level 118
God Stats
0W - 1L
1,658 SR
Queue Stats
15W - 8L
2,006 Elo+
Party 2
Thor
Thor
Slagter
Thor
Level 28
God Stats
6W - 10L
1,373 SR
Queue Stats
184W - 220L
1,431 Elo+
Party 2
Neith
Neith
Wejreggin
Neith
Level 107
God Stats
0W - 2L
1,325 SR
Queue Stats
60W - 79L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 5 / 12
14,276
751
12,139
15,031
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
Fenitarn
Morgan Le Fay
20
14 / 1 / 4
17,425
917
28,068
12,917
5,602
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Iasher
Neith
20
4 / 5 / 10
14,693
773
9,590
14,666
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Suarus
Fenrir
20
6 / 7 / 10
14,453
761
19,558
22,820
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Thogot
Artemis
20
8 / 5 / 10
15,181
799
16,841
17,611
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnkhEsEnAmon
Jing Wei
20
8 / 6 / 7
14,439
760
12,807
22,963
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Dkayhunter
Scylla
20
6 / 9 / 7
14,201
747
19,404
17,753
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 4 / 14
13,964
735
20,545
29,363
43,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
Slagter
Thor
19
3 / 10 / 6
12,681
667
5,034
18,925
7,137
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Wejreggin
Neith
20
2 / 6 / 10
12,888
678
7,326
17,666
7,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
34
Kills
22
23
Deaths
35
46
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
5
12
1.6
L
Jing Wei
AnkhEsEnAmon
Jing Wei
8
6
7
1.92
L
Scylla
Dkayhunter
Scylla
6
9
7
1.06
W
Morgan Le Fay
Fenitarn
Morgan Le Fay
14
1
4
16
W
Neith
Iasher
Neith
4
5
10
1.8
L
3
4
14
2.5
L
Thor
Slagter
Thor
3
10
6
0.6
W
Fenrir
Suarus
Fenrir
6
7
10
1.57
W
Artemis
Thogot
Artemis
8
5
10
2.6
L
Neith
Wejreggin
Neith
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,196
Damage
65,116
83,045
Taken
106,670
39,193
Mitigated
73,370
13,300
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,139
436
0
3,278
15,031
5,523
150
6,955
8,076
64,720
0
L
Jing Wei
AnkhEsEnAmon
Jing Wei
12,807
10,575
0
3,317
22,963
8,599
153
11,870
10,921
0
58,972
L
Scylla
Dkayhunter
Scylla
19,404
929
0
600
17,753
6,908
0
3,001
14,581
59,832
0
W
Morgan Le Fay
Fenitarn
Morgan Le Fay
28,068
1,300
0
2,201
12,917
5,602
2,638
5,044
7,873
96,741
0
W
Neith
Iasher
Neith
9,590
3,404
0
2,610
14,666
5,773
4,344
7,485
7,181
0
58,955
L
20,545
542
0
1,701
29,363
43,191
0
12,068
16,957
38,565
0
L
Thor
Slagter
Thor
5,034
596
0
395
18,925
7,137
0
6,864
11,847
0
32,234
W
Fenrir
Suarus
Fenrir
19,558
4,630
0
1,924
22,820
15,537
603
9,560
13,260
3,205
24,054
W
Artemis
Thogot
Artemis
16,841
7,481
0
3,287
17,611
6,758
4,683
10,905
6,706
0
61,383
L
Neith
Wejreggin
Neith
7,326
1,456
0
3,056
17,666
7,535
0
8,599
8,875
0
50,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,028
Gold Earned
68,173
418
Minions Killed
321
0
Camps Cleared
0
1,969,401
Distance Traveled
1,576,463
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,276
751
97
5
0
399,810
2
L
Jing Wei
14,439
760
105
6
0
313,446
0
L
Scylla
14,201
747
94
5
0
287,454
1
W
Morgan Le Fay
17,425
917
143
8
0
428,414
2
W
Neith
14,693
773
87
5
0
327,497
1
L
Ares
13,964
735
25
1
0
363,155
0
L
Thor
12,681
667
21
1
0
310,579
1
W
Fenrir
14,453
761
25
1
0
429,573
5
W
Artemis
15,181
799
66
3
0
384,107
3
L
Neith
12,888
678
76
4
0
301,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role