Player Matchup

Zhong Kui
Zhong Kui
AKscrublord
Zhong Kui
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 78L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
Brok3nPix3l
Heimdallr
Level 155
God Stats
6W - 8L
1,657 SR
Queue Stats
157W - 124L
1,643 Elo+
Party 2
Bacchus
Bacchus
RustleSprouts
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,461 Elo+
Party 2
Team Averages
Level 129
1,552 SR
1,559 Elo+

VS

Team Averages
Level 58
1,500 SR
1,356 Elo+
Gilgamesh
Gilgamesh
Coolpcjr2
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,494 Elo+
Party 1
Fenrir
Fenrir
Virtuonx
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Ra
Ra
iflacohd
Ra
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKscrublord
Zhong Kui
20
13 / 7 / 10
15,647
824
23,445
21,059
13,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Brok3nPix3l
Heimdallr
19
7 / 10 / 16
15,303
805
23,029
21,006
8,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
18
6 / 5 / 15
14,192
747
10,644
16,598
24,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolpcjr2
Gilgamesh
19
10 / 6 / 10
14,189
747
16,229
26,049
34,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Virtuonx
Fenrir
18
5 / 12 / 11
13,566
714
12,487
22,204
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 8 / 11
15,008
790
13,860
15,842
5,669
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
26
Kills
22
22
Deaths
26
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AKscrublord
Zhong Kui
13
7
10
2.57
W
Heimdallr
Brok3nPix3l
Heimdallr
7
10
16
1.5
L
Gilgamesh
Coolpcjr2
Gilgamesh
10
6
10
2.5
W
Bacchus
6
5
15
2.7
L
Fenrir
Virtuonx
Fenrir
5
12
11
0.88
L
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
42,576
58,663
Taken
64,095
46,801
Mitigated
51,264
10,024
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AKscrublord
Zhong Kui
23,445
2,496
0
6,306
21,059
13,814
618
7,759
13,260
56,709
0
W
Heimdallr
Brok3nPix3l
Heimdallr
23,029
12,781
0
1,979
21,006
8,682
2,318
1,686
19,081
0
70,757
L
Gilgamesh
Coolpcjr2
Gilgamesh
16,229
4,360
0
1,914
26,049
34,370
132
13,311
12,734
0
49,765
W
Bacchus
10,644
847
285
1,454
16,598
24,305
202
4,778
11,245
29,899
0
L
Fenrir
Virtuonx
Fenrir
12,487
2,479
0
2,757
22,204
11,225
0
11,292
10,909
0
29,114
L
13,860
3,120
2,682
2,502
15,842
5,669
564
10,634
5,208
60,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
42,763
189
Minions Killed
174
9
Camps Cleared
7
872,728
Distance Traveled
1,042,796
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,647
824
81
4
2
298,740
0
W
Heimdallr
15,303
805
83
4
5
272,692
6
L
Gilgamesh
14,189
747
44
2
3
397,113
1
W
Bacchus
14,192
747
25
1
2
301,296
3
L
Fenrir
13,566
714
29
2
3
369,614
1
L
Ra
15,008
790
101
5
1
276,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role