Player Matchup

Thanatos
Thanatos
I Artzz I
Thanatos
Level 48
God Stats
8W - 7L
1,913 SR
Queue Stats
71W - 74L
1,465 Elo+
Party 1
Tiamat
Tiamat
Im1nsidious
Tiamat
Level 65
God Stats
2W - 3L
1,778 SR
Queue Stats
115W - 118L
1,489 Elo+
Solo
Ra
Ra
R3V0LT LOGIC
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
TristanTheHybrid
Cabrakan
Level 27
God Stats
1W - 3L
1,450 SR
Queue Stats
28W - 27L
1,460 Elo+
Party 1
Sol
Sol
TrulyFreak
Sol
Level 77
God Stats
0W - 2L
1,217 SR
Queue Stats
141W - 143L
1,475 Elo+
Party 1
Team Averages
Level 53
1,571 SR
1,466 Elo+

VS

Team Averages
Level 76
1,498 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EnviedNexus
Heimdallr
Level 108
God Stats
6W - 1L
1,510 SR
Queue Stats
205W - 191L
1,539 Elo+
Party 2
Izanami
Izanami
NowaSugaya
Izanami
Level 50
God Stats
3W - 5L
1,479 SR
Queue Stats
99W - 105L
1,325 Elo+
Party 3
Ra
Ra
TrippieRaven
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 169L
1,556 Elo+
Party 2
Loki
Loki
Viviid2k
Loki
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
101W - 111L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I Artzz I
Thanatos
15
4 / 3 / 1
9,217
576
7,794
11,259
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
12
0 / 7 / 2
7,304
457
5,793
11,970
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 1
6,018
376
1,366
7,632
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 3
6,340
396
2,772
17,860
16,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 3
8,715
545
13,195
10,719
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 10
8,852
553
11,350
14,156
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
EnviedNexus
Heimdallr
14
3 / 2 / 5
8,400
525
8,398
9,053
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
NowaSugaya
Izanami
17
9 / 2 / 3
10,755
672
12,173
10,393
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 0 / 4
9,574
598
7,239
7,093
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
2 / 0 / 4
8,422
526
3,873
8,606
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
25
25
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
10
4.5
W
Heimdallr
EnviedNexus
Heimdallr
3
2
5
2.75
L
Thanatos
I Artzz I
Thanatos
4
3
1
1.5
L
Tiamat
0
7
2
0.14
W
Izanami
NowaSugaya
Izanami
9
2
3
5.25
L
0
6
1
0.08
W
7
0
4
9
L
0
8
3
0.19
L
2
1
3
3.5
W
Loki
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
43,033
59,440
Taken
49,301
33,867
Mitigated
16,769
20,676
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,350
2,560
0
5,235
14,156
5,774
0
7,776
6,380
48,239
0
W
Heimdallr
EnviedNexus
Heimdallr
8,398
3,532
0
2,237
9,053
2,530
1,104
4,802
4,251
0
50,106
L
Thanatos
I Artzz I
Thanatos
7,794
1,924
0
9,273
11,259
3,581
0
4,168
7,091
0
48,524
L
Tiamat
5,793
801
0
2,030
11,970
7,868
0
1,173
10,797
33,744
0
W
Izanami
NowaSugaya
Izanami
12,173
7,371
10
3,398
10,393
3,187
2,790
5,589
4,804
0
77,264
L
1,366
0
47
1,173
7,632
2,251
0
3,016
4,616
24,146
0
W
7,239
1,389
891
2,617
7,093
2,439
721
3,423
3,670
57,864
0
L
2,772
427
249
2,406
17,860
16,704
0
7,717
10,143
7,715
0
L
13,195
4,845
0
5,498
10,719
3,463
574
2,515
8,204
67,774
0
W
Loki
3,873
1,065
0
5,261
8,606
2,839
0
1,536
7,070
0
60,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
46,003
365
Minions Killed
545
0
Camps Cleared
0
1,461,012
Distance Traveled
1,545,550
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,852
553
72
5
0
318,296
6
W
Heimdallr
8,400
525
82
5
0
303,900
0
L
Thanatos
9,217
576
108
7
0
361,437
4
L
Tiamat
7,304
457
84
5
0
265,893
5
W
Izanami
10,755
672
173
11
0
275,568
3
L
Ra
6,018
376
42
3
0
227,187
0
W
Ra
9,574
598
114
7
0
311,026
2
L
Cabrakan
6,340
396
7
0
0
306,639
1
L
Sol
8,715
545
124
8
0
299,856
7
W
Loki
8,422
526
104
7
0
336,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role