Player Matchup

Thanatos
Thanatos
Blahojed
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 1
Cthulhu
Cthulhu
LPP39
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 1
Achilles
Achilles
RaCnicek
Achilles
Level 18
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 15L
1,297 Elo+
Party 1
Team Averages
Level 23
1,432 SR
1,216 Elo+

VS

Team Averages
Level 124
1,380 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Funnatic
Gilgamesh
Level 126
God Stats
1W - 1L
1,068 SR
Queue Stats
16W - 11L
1,603 Elo+
Solo
Anubis
Anubis
TaTsHuKoO
Anubis
Level 136
God Stats
2W - 0L
1,573 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blahojed
Thanatos
11
3 / 5 / 1
7,890
658
4,292
9,824
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LPP39
Cthulhu
12
1 / 5 / 4
8,371
698
9,070
18,880
17,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RaCnicek
Achilles
13
3 / 5 / 1
8,485
707
8,315
16,076
12,776
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 2 / 6
9,853
821
11,444
8,997
3,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Funnatic
Gilgamesh
13
4 / 4 / 10
9,924
827
11,940
10,935
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
TaTsHuKoO
Anubis
15
6 / 1 / 9
10,026
836
12,700
7,774
3,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
15
15
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
6
4
L
Thanatos
Blahojed
Thanatos
3
5
1
0.7
W
Gilgamesh
Funnatic
Gilgamesh
4
4
10
2.25
L
Cthulhu
LPP39
Cthulhu
1
5
4
0.6
L
Achilles
RaCnicek
Achilles
3
5
1
0.7
W
Anubis
TaTsHuKoO
Anubis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
36,084
44,780
Taken
27,706
34,658
Mitigated
16,865
6,007
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,444
5,425
280
3,611
8,997
3,196
1,446
3,418
5,493
0
36,554
L
Thanatos
Blahojed
Thanatos
4,292
611
0
3,193
9,824
3,943
0
4,020
5,804
0
14,565
W
Gilgamesh
Funnatic
Gilgamesh
11,940
4,241
0
1,553
10,935
9,935
424
2,986
7,639
0
28,716
L
Cthulhu
LPP39
Cthulhu
9,070
944
98
0
18,880
17,939
0
4,949
13,931
22,784
0
L
Achilles
RaCnicek
Achilles
8,315
1,878
737
1,979
16,076
12,776
0
5,261
10,815
0
24,139
W
Anubis
TaTsHuKoO
Anubis
12,700
625
0
3,403
7,774
3,734
757
3,258
4,452
36,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
29,803
68
Minions Killed
133
5
Camps Cleared
6
585,182
Distance Traveled
650,695
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,853
821
55
5
1
201,174
2
L
Thanatos
7,890
658
21
2
2
181,897
2
W
Gilgamesh
9,924
827
27
2
3
233,248
2
L
Cthulhu
8,371
698
20
2
0
189,950
0
L
Achilles
8,485
707
27
2
3
213,335
3
W
Anubis
10,026
836
51
4
2
216,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role