Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
OrbitalOverlap
Achilles
Level 160
God Stats
1W - 1L
1,447 SR
Queue Stats
24W - 26L
1,469 Elo+
Solo
Sobek
Sobek
PandaChico
Sobek
Level 160
God Stats
10W - 6L
1,714 SR
Queue Stats
1,029W - 1,086L
1,541 Elo+
Solo
Izanami
Izanami
Zoliee
Izanami
Level 158
God Stats
2W - 1L
1,729 SR
Queue Stats
322W - 330L
1,506 Elo+
Solo
Team Averages
Level 148
1,578 SR
1,503 Elo+

VS

Team Averages
Level 156
1,585 SR
1,654 Elo+
Aphrodite
Aphrodite
Alyy
Aphrodite
Level 160
God Stats
2W - 1L
1,801 SR
Queue Stats
58W - 34L
1,746 Elo+
Party 1
Zeus
Zeus
BustaBayne
Zeus
Level 146
God Stats
5W - 4L
1,625 SR
Queue Stats
388W - 367L
1,544 Elo+
Solo
Apollo
Apollo
PieForSpy
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,795 Elo+
Party 1
Mercury
Mercury
Piffi
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 110L
1,554 Elo+
Solo
Eset
Eset
Rundante
Eset
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 39L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 5 / 5
8,941
993
12,448
14,526
10,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
 
Yemoja
13
1 / 4 / 11
7,296
811
3,311
11,968
11,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
11
2 / 5 / 7
7,240
804
6,448
15,089
16,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
13
0 / 4 / 10
7,796
866
5,143
13,780
18,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
Zoliee
Izanami
15
7 / 4 / 7
8,669
963
11,669
10,940
6,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alyy
Aphrodite
15
1 / 2 / 14
8,783
976
7,017
9,607
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 2 / 9
9,536
1,060
24,941
6,193
2,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PieForSpy
Apollo
15
5 / 4 / 10
9,297
1,033
12,572
10,969
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Piffi
Mercury
14
1 / 4 / 10
8,175
908
6,684
8,821
3,096
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
15
5 / 5 / 12
9,982
1,109
5,844
12,673
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
16
Kills
21
22
Deaths
17
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
5
5
1.7
L
Yemoja
 
Yemoja
1
4
11
1.63
W
Aphrodite
Alyy
Aphrodite
1
2
14
4
W
9
2
9
6.75
L
Achilles
2
5
7
1.1
L
Sobek
0
4
10
1.25
W
Apollo
PieForSpy
Apollo
5
4
10
2.5
W
Mercury
Piffi
Mercury
1
4
10
1.5
W
Eset
5
5
12
2.2
L
Izanami
Zoliee
Izanami
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
57,058
66,303
Taken
48,263
62,412
Mitigated
24,788
17,847
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,448
297
880
3,329
14,526
10,103
490
6,341
8,185
23,493
0
L
Yemoja
 
Yemoja
3,311
585
3,513
1,155
11,968
11,117
315
7,979
3,989
6,481
0
W
Aphrodite
Alyy
Aphrodite
7,017
584
4,263
4,833
9,607
5,273
531
3,733
5,874
23,520
0
W
24,941
2,324
559
1,417
6,193
2,032
1,033
3,040
3,153
36,875
0
L
Achilles
6,448
1,323
1,060
2,603
15,089
16,296
25
8,326
6,763
0
9,473
L
Sobek
5,143
350
964
2,347
13,780
18,157
72
7,220
6,560
12,030
0
W
Apollo
PieForSpy
Apollo
12,572
8,864
0
2,111
10,969
3,628
1,873
5,158
5,811
0
22,633
W
Mercury
Piffi
Mercury
6,684
3,020
40
1,135
8,821
3,096
1,536
3,783
5,038
0
15,798
W
Eset
5,844
804
800
1,297
12,673
10,759
454
5,188
7,485
9,963
0
L
Izanami
Zoliee
Izanami
11,669
6,704
533
1,463
10,940
6,739
758
7,936
3,004
0
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
45,773
90
Minions Killed
106
0
Camps Cleared
0
803,278
Distance Traveled
924,584
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,941
993
21
2
0
146,904
1
L
Yemoja
7,296
811
6
1
0
157,130
0
W
Aphrodite
8,783
976
41
5
0
220,007
3
W
Zeus
9,536
1,060
26
3
0
177,933
1
L
Achilles
7,240
804
6
1
0
174,484
0
L
Sobek
7,796
866
10
1
0
178,237
0
W
Apollo
9,297
1,033
16
2
0
148,196
0
W
Mercury
8,175
908
16
2
0
191,574
2
W
Eset
9,982
1,109
7
1
0
186,874
0
L
Izanami
8,669
963
47
5
0
146,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role