Player Matchup

Chiron
Chiron
DaveNBake
Chiron
Level 144
God Stats
2W - 1L
1,783 SR
Queue Stats
29W - 28L
1,524 Elo+
Party 2
Shiva
Shiva
PapaSwole
Shiva
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 2
He Bo
He Bo
santiagochia5
He Bo
Level 108
God Stats
10W - 3L
1,495 SR
Queue Stats
123W - 136L
1,452 Elo+
Solo
Team Averages
Level 86
1,593 SR
1,504 Elo+

VS

Team Averages
Level 84
1,435 SR
1,360 Elo+
Cu Chulainn
Cu Chulainn
EmpressPhoenix
Cu Chulainn
Level 128
God Stats
0W - 1L
1,191 SR
Queue Stats
8W - 20L
1,417 Elo+
Party 1
Charybdis
Charybdis
HappyRed50
Charybdis
Level 67
God Stats
0W - 5L
1,523 SR
Queue Stats
49W - 59L
1,374 Elo+
Party 1
Raijin
Raijin
Superdude327
Raijin
Level 58
God Stats
0W - 3L
1,593 SR
Queue Stats
29W - 49L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaveNBake
Chiron
18
7 / 1 / 9
12,741
796
16,492
12,659
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
PapaSwole
Shiva
16
3 / 3 / 12
11,413
713
8,775
13,513
19,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 1 / 8
12,792
800
16,853
12,610
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EmpressPhoenix
Cu Chulainn
17
4 / 5 / 1
11,951
747
12,514
19,357
16,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
HappyRed50
Charybdis
14
1 / 5 / 3
10,112
632
5,626
14,978
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
13
0 / 9 / 3
9,581
599
8,630
13,639
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
DaveNBake
Chiron
7
1
9
11.5
L
Cu Chulainn
EmpressPhoenix
Cu Chulainn
4
5
1
0.9
L
Charybdis
HappyRed50
Charybdis
1
5
3
0.5
W
Shiva
PapaSwole
Shiva
3
3
12
3
L
Raijin
0
9
3
0.17
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
26,770
38,782
Taken
47,974
28,260
Mitigated
25,059
15,745
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DaveNBake
Chiron
16,492
5,026
1,203
6,407
12,659
4,966
2,064
3,231
9,138
0
69,865
L
Cu Chulainn
EmpressPhoenix
Cu Chulainn
12,514
1,845
0
636
19,357
16,545
0
6,605
12,752
6,882
37,639
L
Charybdis
HappyRed50
Charybdis
5,626
3,313
0
744
14,978
4,446
0
5,361
9,617
0
29,217
W
Shiva
PapaSwole
Shiva
8,775
791
164
2,017
13,513
19,020
264
4,398
8,724
0
25,112
L
Raijin
8,630
182
0
614
13,639
4,068
0
5,674
7,965
35,125
0
W
16,853
724
894
5,060
12,610
4,274
283
2,764
9,712
52,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
31,644
182
Minions Killed
178
9
Camps Cleared
6
895,550
Distance Traveled
773,102
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,741
796
94
6
1
314,149
3
L
Cu Chulainn
11,951
747
54
3
1
290,437
4
L
Charybdis
10,112
632
58
4
3
253,704
7
W
Shiva
11,413
713
28
2
4
303,391
4
L
Raijin
9,581
599
66
4
2
228,961
5
W
He Bo
12,792
800
60
4
4
278,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role