Player Matchup

Sol
Sol
CecilIaccc2727
Sol
Level 29
God Stats
9W - 6L
1,498 SR
Queue Stats
76W - 128L
1,236 Elo+
Party 2
Ymir
Ymir
HMA Vanguard
Ymir
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 144L
1,290 Elo+
Party 2
Apollo
Apollo
Magic Kiwis
Apollo
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 132L
1,356 Elo+
Party 2
Team Averages
Level 79
1,499 SR
1,294 Elo+

VS

Team Averages
Level 54
1,467 SR
1,393 Elo+
Chaac
Chaac
CowboyJunkies
Chaac
Level 68
God Stats
21W - 18L
1,376 SR
Queue Stats
126W - 113L
1,340 Elo+
Party 1
Poseidon
Poseidon
Khaos923
Poseidon
Level 88
God Stats
1W - 2L
1,501 SR
Queue Stats
115W - 92L
1,392 Elo+
Party 1
Neith
Neith
LilShaka757
Neith
Level 7
God Stats
27W - 16L
1,524 SR
Queue Stats
41W - 29L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
10,027
716
6,098
9,717
2,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 5
11,348
811
14,614
12,706
14,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
16
10 / 5 / 6
11,654
832
13,139
12,098
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
9,818
701
12,930
17,724
13,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Khaos923
Poseidon
14
5 / 9 / 3
9,748
696
8,313
12,914
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 7
9,788
699
4,439
10,032
3,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
11
11
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
5
5
3
1.3
W
8
2
5
5.25
L
Poseidon
Khaos923
Poseidon
5
9
3
0.72
L
1
5
7
0.9
W
Apollo
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
25,682
34,521
Taken
40,670
21,075
Mitigated
21,184
7,567
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,098
910
0
3,545
9,717
2,694
262
2,816
6,669
30,049
0
L
12,930
1,424
0
5,345
17,724
13,869
0
9,831
7,893
0
30,998
W
14,614
3,540
0
351
12,706
14,517
330
2,314
10,179
28,115
0
L
Poseidon
Khaos923
Poseidon
8,313
1,247
0
909
12,914
4,051
0
6,987
5,927
46,104
0
L
4,439
879
176
735
10,032
3,264
0
4,511
5,521
0
16,092
W
Apollo
13,139
7,087
668
3,003
12,098
3,864
2,047
3,525
8,173
0
42,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
29,354
143
Minions Killed
129
9
Camps Cleared
4
687,245
Distance Traveled
660,548
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,027
716
44
3
2
240,602
3
L
Chaac
9,818
701
41
3
2
233,179
1
W
Ymir
11,348
811
34
2
3
228,793
3
L
Poseidon
9,748
696
62
4
1
190,995
1
L
Neith
9,788
699
26
2
1
236,374
3
W
Apollo
11,654
832
65
5
4
217,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role