Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GabiTitan09
Cernunnos
Level 97
God Stats
1W - 7L
1,500 SR
Queue Stats
232W - 229L
1,501 Elo+
Solo
Osiris
Osiris
JonyMB_75
Osiris
Level 89
God Stats
2W - 2L
1,570 SR
Queue Stats
124W - 129L
1,488 Elo+
Party 2
Ares
Ares
daniof52
Ares
Level 22
God Stats
1W - 2L
1,309 SR
Queue Stats
26W - 23L
1,504 Elo+
Party 2
Ymir
Ymir
mentallyill777
Ymir
Level 62
God Stats
1W - 1L
1,261 SR
Queue Stats
13W - 16L
1,461 Elo+
Solo
Team Averages
Level 79
1,428 SR
1,491 Elo+

VS

Team Averages
Level 98
1,557 SR
1,453 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
King-lCrimson
Danzaburou
Level 82
God Stats
5W - 5L
1,564 SR
Queue Stats
196W - 183L
1,494 Elo+
Party 1
Hades
Hades
OldTymeBully
Hades
Level 39
God Stats
2W - 5L
1,414 SR
Queue Stats
10W - 18L
1,317 Elo+
Solo
Chang'e
Chang'e
claymore_03
Chang'e
Level 88
God Stats
7W - 4L
1,740 SR
Queue Stats
568W - 577L
1,468 Elo+
Solo
Ra
Ra
guerrier003
Ra
Level 156
God Stats
10W - 7L
1,568 SR
Queue Stats
818W - 808L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 1 / 0
5,900
590
1,902
3,828
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GabiTitan09
Cernunnos
8
1 / 1 / 0
4,717
472
5,232
5,390
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
JonyMB_75
Osiris
9
0 / 6 / 0
4,675
468
1,280
7,189
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
7
0 / 0 / 1
4,938
494
1,517
5,689
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,014
401
30
2,615
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 1
6,590
659
1,248
6,474
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
King-lCrimson
Danzaburou
9
1 / 0 / 0
5,019
502
4,041
4,314
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,317
532
3,615
7,228
2,583
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
claymore_03
Chang'e
11
3 / 0 / 3
6,646
665
4,622
6,189
4,403
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 0
6,200
620
3,242
4,361
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Loki
 
Loki
3
0
1
3.5
L
Cernunnos
GabiTitan09
Cernunnos
1
1
0
1
L
Osiris
JonyMB_75
Osiris
0
6
0
0
W
Danzaburou
King-lCrimson
Danzaburou
1
0
0
1
W
1
1
1
1.5
W
Chang'e
claymore_03
Chang'e
3
0
3
4.5
L
Ares
0
0
1
0.5
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
16,768
24,711
Taken
28,566
9,493
Mitigated
11,260
7,405
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,902
73
0
1,894
3,828
1,140
0
1,459
2,151
43,039
0
W
Loki
 
Loki
1,248
322
0
474
6,474
1,948
65
459
6,015
0
43,375
L
Cernunnos
GabiTitan09
Cernunnos
5,232
1,886
0
2,343
5,390
1,176
0
924
4,426
0
30,506
L
Osiris
JonyMB_75
Osiris
1,280
397
0
1,358
7,189
3,587
0
4,622
2,567
0
20,411
W
Danzaburou
King-lCrimson
Danzaburou
4,041
1,431
0
2,070
4,314
1,084
0
52
4,262
0
19,770
W
3,615
489
209
3,974
7,228
2,583
70
1,153
6,075
26,864
0
W
Chang'e
claymore_03
Chang'e
4,622
848
154
4,348
6,189
4,403
33
0
6,189
34,164
0
L
Ares
1,517
88
0
1,810
5,689
2,715
0
2,197
3,420
13,204
0
W
3,242
506
24
1,655
4,361
1,242
29
1,785
2,576
37,311
0
L
30
0
0
0
2,615
875
0
1,867
668
1,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
29,772
218
Minions Killed
340
0
Camps Cleared
0
875,042
Distance Traveled
985,040
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,900
590
93
9
0
190,472
1
W
Loki
6,590
659
87
9
0
232,071
1
L
Cernunnos
4,717
472
54
5
0
167,476
2
L
Osiris
4,675
468
37
4
0
188,343
1
W
Danzaburou
5,019
502
37
4
0
192,077
2
W
Hades
5,317
532
52
5
0
179,227
0
W
Chang'e
6,646
665
72
7
0
168,832
1
L
Ares
4,938
494
26
3
0
183,251
0
W
Ra
6,200
620
92
9
0
212,833
3
L
Ymir
4,014
401
8
1
0
145,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role