Player Matchup

Artio
Artio
Blession99
Artio
Level 153
God Stats
6W - 2L
1,629 SR
Queue Stats
998W - 951L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
Dr1os47
Baron Samedi
Level 128
God Stats
24W - 20L
1,499 SR
Queue Stats
156W - 166L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
Jaserix
Hou Yi
Level 125
God Stats
5W - 4L
1,388 SR
Queue Stats
231W - 231L
1,515 Elo+
Party 2
Team Averages
Level 135
1,505 SR
1,508 Elo+

VS

Team Averages
Level 68
1,541 SR
1,538 Elo+
Chaac
Chaac
Envixity3027
Chaac
Level 49
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1
Medusa
Medusa
IINSOPORTABLE
Medusa
Level 107
God Stats
8W - 4L
1,592 SR
Queue Stats
100W - 76L
1,618 Elo+
Party 1
Poseidon
Poseidon
McLovinCangr
Poseidon
Level 49
God Stats
3W - 4L
1,545 SR
Queue Stats
88W - 68L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
5 / 1 / 8
11,556
770
12,119
16,852
20,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Dr1os47
Baron Samedi
16
6 / 1 / 7
10,715
714
11,980
11,722
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Jaserix
Hou Yi
14
2 / 1 / 9
9,664
644
3,842
7,595
2,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,619
575
6,331
12,450
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 0
9,370
625
9,226
9,146
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
McLovinCangr
Poseidon
13
0 / 6 / 3
8,559
571
11,127
10,326
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
5
1
8
9
W
Baron Samedi
Dr1os47
Baron Samedi
6
1
7
9.5
L
0
4
3
0.38
L
3
3
0
1
W
Hou Yi
Jaserix
Hou Yi
2
1
9
6.5
L
Poseidon
McLovinCangr
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
26,684
36,169
Taken
31,922
31,030
Mitigated
14,966
17,510
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
12,119
1,237
2,705
7,270
16,852
20,854
197
4,771
11,754
26,224
0
W
Baron Samedi
Dr1os47
Baron Samedi
11,980
399
3,381
4,154
11,722
7,666
733
4,349
7,183
48,015
0
L
6,331
184
0
2,901
12,450
7,444
0
10,099
2,351
0
18,612
L
9,226
4,596
0
1,622
9,146
3,416
0
6,678
2,468
0
27,232
W
Hou Yi
Jaserix
Hou Yi
3,842
957
0
0
7,595
2,510
1,240
2,376
5,083
0
23,549
L
Poseidon
McLovinCangr
Poseidon
11,127
1,565
299
866
10,326
4,106
0
7,865
2,461
40,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
26,548
163
Minions Killed
136
7
Camps Cleared
4
877,193
Distance Traveled
780,655
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,556
770
30
2
2
313,901
1
W
Baron Samedi
10,715
714
84
6
3
288,263
3
L
Chaac
8,619
575
32
2
2
272,383
0
L
Medusa
9,370
625
36
2
1
257,385
2
W
Hou Yi
9,664
644
49
3
2
275,029
1
L
Poseidon
8,559
571
68
5
1
250,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role