Player Matchup

Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BastiVanStar
Kukulkan
Level 107
God Stats
7W - 3L
1,694 SR
Queue Stats
11W - 3L
1,723 Elo+
Solo
Izanami
Izanami
I Am Nack
Izanami
Level 94
God Stats
18W - 10L
1,640 SR
Queue Stats
331W - 334L
1,470 Elo+
Party 1
Bastet
Bastet
KwaziModoZ
Bastet
Level 63
God Stats
4W - 3L
1,163 SR
Queue Stats
22W - 17L
1,539 Elo+
Solo
Chang'e
Chang'e
VeNoM--xSnake
Chang'e
Level 123
God Stats
8W - 6L
1,573 SR
Queue Stats
182W - 156L
1,527 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,552 Elo+

VS

Team Averages
Level 101
1,500 SR
1,426 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GAME OVER5168
Nu Wa
Level 80
God Stats
43W - 53L
1,427 SR
Queue Stats
696W - 844L
1,469 Elo+
Solo
Awilix
Awilix
MarvelSky2020
Awilix
Level 85
God Stats
10W - 7L
1,527 SR
Queue Stats
317W - 358L
1,436 Elo+
Solo
Aphrodite
Aphrodite
Maylawl
Aphrodite
Level 123
God Stats
166W - 128L
1,549 SR
Queue Stats
455W - 510L
1,438 Elo+
Solo
Geb
Geb
Sneeze_The_King
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 1 / 5
10,449
1,161
6,931
6,547
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
BastiVanStar
Kukulkan
15
1 / 0 / 3
9,390
1,043
5,415
2,593
900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
I Am Nack
Izanami
15
4 / 1 / 4
10,025
1,114
7,600
6,650
2,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
KwaziModoZ
Bastet
15
2 / 1 / 4
10,116
1,124
9,055
7,069
2,853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
0 / 0 / 6
9,015
1,002
5,467
6,629
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 1
8,799
978
2,685
7,270
1,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 2
9,368
1,041
11,607
6,127
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 1
9,024
1,003
2,912
12,967
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Maylawl
Aphrodite
14
1 / 0 / 1
9,218
1,024
5,437
3,031
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 5 / 2
8,673
964
2,528
7,442
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
9
Kills
3
3
Deaths
9
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
5
4.5
L
Cupid
 
Cupid
0
2
1
0.25
W
Kukulkan
BastiVanStar
Kukulkan
1
0
3
2.5
L
1
1
2
2
W
Izanami
I Am Nack
Izanami
4
1
4
6
W
Bastet
KwaziModoZ
Bastet
2
1
4
4
L
1
1
1
1.5
L
Aphrodite
Maylawl
Aphrodite
1
0
1
1.5
L
0
5
2
0.2
W
Chang'e
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
25,169
29,488
Taken
36,837
15,045
Mitigated
13,484
11,399
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,931
2,259
101
1,719
6,547
6,122
0
4,436
2,111
17,470
0
L
Cupid
 
Cupid
2,685
796
164
509
7,270
1,864
0
1,904
5,312
0
22,933
W
Kukulkan
BastiVanStar
Kukulkan
5,415
384
275
186
2,593
900
0
2,305
288
33,179
0
L
11,607
1,670
0
23
6,127
1,966
0
3,494
2,633
34,675
0
W
Izanami
I Am Nack
Izanami
7,600
5,269
0
1,795
6,650
2,612
0
3,933
2,717
0
28,421
W
Bastet
KwaziModoZ
Bastet
9,055
2,774
0
1,142
7,069
2,853
0
3,988
3,081
0
27,667
L
2,912
241
0
42
12,967
4,709
0
6,855
5,926
0
12,530
L
Aphrodite
Maylawl
Aphrodite
5,437
40
3,246
1,573
3,031
1,381
0
1,441
1,588
21,250
0
L
2,528
322
0
288
7,442
3,564
0
3,783
3,565
4,303
0
W
Chang'e
5,467
490
3,229
2,952
6,629
2,558
0
4,910
1,719
26,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
45,082
230
Minions Killed
188
13
Camps Cleared
3
892,115
Distance Traveled
767,355
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,449
1,161
22
2
0
178,718
0
L
Cupid
8,799
978
50
6
0
174,476
0
W
Kukulkan
9,390
1,043
74
8
4
158,769
0
L
Nu Wa
9,368
1,041
45
5
0
171,154
1
W
Izanami
10,025
1,114
57
6
1
175,253
1
W
Bastet
10,116
1,124
28
3
7
185,116
0
L
Awilix
9,024
1,003
21
2
3
206,476
1
L
Aphrodite
9,218
1,024
67
7
0
157,330
0
L
Geb
8,673
964
5
1
0
57,919
1
W
Chang'e
9,015
1,002
49
5
1
194,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role