Player Matchup

Athena
Athena
OdysseyNth
Athena
Level 80
God Stats
6W - 9L
1,469 SR
Queue Stats
363W - 321L
1,488 Elo+
Party 3
Ymir
Ymir
SharttyWaffles
Ymir
Level 56
God Stats
8W - 12L
1,453 SR
Queue Stats
292W - 275L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
ZanXacato
Baron Samedi
Level 105
God Stats
14W - 7L
1,861 SR
Queue Stats
156W - 159L
1,428 Elo+
Party 2
Hades
Hades
arcadiathegreat
Hades
Level 48
God Stats
6W - 6L
1,471 SR
Queue Stats
57W - 59L
1,448 Elo+
Party 2
Izanami
Izanami
b3atnut301
Izanami
Level 106
God Stats
4W - 7L
1,135 SR
Queue Stats
119W - 129L
1,409 Elo+
Party 2
Team Averages
Level 79
1,478 SR
1,448 Elo+

VS

Team Averages
Level 87
1,300 SR
1,591 Elo+
Scylla
Scylla
AlbertoScaletta
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,454 Elo+
Solo
Fenrir
Fenrir
Kyruro
Fenrir
Level 80
God Stats
0W - 1L
1,107 SR
Queue Stats
1W - 6L
1,574 Elo+
Party 1
Thanatos
Thanatos
MrCLeanSparty
Thanatos
Level 84
God Stats
13W - 23L
1,475 SR
Queue Stats
141W - 135L
1,479 Elo+
Solo
Sol
Sol
Rynira
Sol
Level 98
God Stats
0W - 1L
1,107 SR
Queue Stats
4W - 8L
1,726 Elo+
Party 1
Achilles
Achilles
Vyru
Achilles
Level 107
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 9L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
OdysseyNth
Athena
10
3 / 0 / 5
6,082
608
2,751
6,658
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 6
5,836
584
3,336
5,362
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ZanXacato
Baron Samedi
12
3 / 0 / 1
6,919
692
3,757
4,808
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 2
7,321
732
5,712
9,222
5,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
b3atnut301
Izanami
10
3 / 0 / 2
6,395
640
5,310
5,162
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,263
426
756
4,212
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kyruro
Fenrir
8
2 / 6 / 0
5,045
505
3,352
7,543
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
MrCLeanSparty
Thanatos
10
2 / 4 / 1
5,961
596
4,786
8,908
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Rynira
Sol
9
0 / 2 / 0
4,904
490
3,642
4,364
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vyru
Achilles
8
0 / 3 / 0
5,227
523
3,088
7,825
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
4
4
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Fenrir
Kyruro
Fenrir
2
6
0
0.33
L
Thanatos
MrCLeanSparty
Thanatos
2
4
1
0.63
W
Athena
OdysseyNth
Athena
3
0
5
5.5
L
Sol
Rynira
Sol
0
2
0
0
W
2
2
6
2.5
L
Achilles
Vyru
Achilles
0
3
0
0
W
Baron Samedi
ZanXacato
Baron Samedi
3
0
1
3.5
W
7
2
2
4
W
Izanami
b3atnut301
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
15,624
31,212
Taken
32,852
14,647
Mitigated
15,094
13,816
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
756
69
0
0
4,212
1,089
0
3,016
1,196
17,000
0
L
Fenrir
Kyruro
Fenrir
3,352
1,087
0
918
7,543
5,787
0
3,726
3,817
0
14,713
L
Thanatos
MrCLeanSparty
Thanatos
4,786
721
0
6,400
8,908
3,172
0
4,545
4,363
0
30,515
W
Athena
OdysseyNth
Athena
2,751
572
407
1,988
6,658
3,147
245
1,732
4,926
11,965
0
L
Sol
Rynira
Sol
3,642
783
0
1,447
4,364
1,206
0
1,428
2,936
28,643
4,393
W
3,336
1,052
0
1,324
5,362
2,390
0
768
4,566
20,179
2,102
L
Achilles
Vyru
Achilles
3,088
1,277
195
2,133
7,825
3,840
0
2,691
5,134
0
17,103
W
Baron Samedi
ZanXacato
Baron Samedi
3,757
212
35
1,836
4,808
2,071
350
414
4,394
47,431
0
W
5,712
598
154
5,498
9,222
5,695
122
203
8,675
35,144
0
W
Izanami
b3atnut301
Izanami
5,310
3,411
0
2,574
5,162
1,344
527
1,028
4,134
0
43,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
25,400
317
Minions Killed
217
0
Camps Cleared
0
1,027,969
Distance Traveled
957,675
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,263
426
28
3
0
207,166
1
L
Fenrir
5,045
505
26
3
0
177,798
0
L
Thanatos
5,961
596
55
6
0
200,917
3
W
Athena
6,082
608
15
2
0
224,866
2
L
Sol
4,904
490
81
8
0
184,958
0
W
Ymir
5,836
584
34
3
0
230,107
1
L
Achilles
5,227
523
27
3
0
186,836
0
W
Baron Samedi
6,919
692
91
9
0
222,920
0
W
Hades
7,321
732
80
8
0
156,467
1
W
Izanami
6,395
640
97
10
0
193,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role