Player Matchup

Medusa
Medusa
Diamond I
BabyGravy2077
Medusa
Diamond I
Level 80
God Stats
11W - 1L
2,199 SR
Queue Stats
42W - 15L
2,662 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 80
2,199 SR
2,662 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
2,098 SR
2,505 MMR
Apollo
Apollo
Diamond II
Suigetsu5244
Apollo
Diamond II
Level 127
God Stats
4W - 1L
2,098 SR
Queue Stats
32W - 18L
2,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,148
1,030
2,374
3,095
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BellonaTsukuyomiChaacBakasuraGilgamesh

VS

Bans
SkadiHeraAh Muzen CabBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 2 / 0
3,724
745
1,686
2,913
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,374
Damage
1,686
3,095
Taken
2,913
1,145
Mitigated
1,105
1,501
Healing
465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,374
1,229
0
1,501
3,095
1,145
0
134
2,961
0
20,390
L
Apollo
1,686
967
0
465
2,913
1,105
0
24
2,889
0
8,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,148
Gold Earned
3,724
40
Minions Killed
12
4
Camps Cleared
0
87,468
Distance Traveled
67,296
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,148
1,030
40
8
4
87,468
2
L
Apollo
3,724
745
12
2
0
67,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role