Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
B0tic4rio
Hades
Level 125
God Stats
4W - 4L
1,702 SR
Queue Stats
195W - 202L
1,492 Elo+
Solo
Fenrir
Fenrir
Zmichelsdark
Fenrir
Level 89
God Stats
4W - 8L
1,337 SR
Queue Stats
204W - 262L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
ZzgustavkZ
Hou Yi
Level 64
God Stats
0W - 4L
1,150 SR
Queue Stats
144W - 189L
1,414 Elo+
Party 2
Arachne
Arachne
zReineElectra
Arachne
Level 86
God Stats
2W - 5L
1,713 SR
Queue Stats
93W - 137L
1,426 Elo+
Party 2
Team Averages
Level 98
1,480 SR
1,446 Elo+

VS

Team Averages
Level 84
1,609 SR
1,498 Elo+
Bellona
Bellona
EddRM
Bellona
Level 108
God Stats
5W - 1L
1,688 SR
Queue Stats
145W - 175L
1,555 Elo+
Party 1
Hel
Hel
Mr_Z3riNh0
Hel
Level 60
God Stats
5W - 11L
1,330 SR
Queue Stats
210W - 232L
1,359 Elo+
Solo
Chronos
Chronos
TheWichux
Chronos
Level 109
God Stats
5W - 2L
1,674 SR
Queue Stats
101W - 129L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
USSWolf
Sylvanus
Level 59
God Stats
14W - 8L
1,664 SR
Queue Stats
480W - 430L
1,511 Elo+
Solo
Pele
Pele
vetake
Pele
Level 82
God Stats
7W - 2L
1,690 SR
Queue Stats
76W - 68L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 5 / 0
6,077
552
3,416
5,155
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
B0tic4rio
Hades
9
2 / 1 / 2
6,097
554
5,354
8,535
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
10
1 / 5 / 3
5,856
532
2,591
8,806
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
ZzgustavkZ
Hou Yi
9
0 / 4 / 2
5,365
488
4,927
6,596
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
9
0 / 4 / 3
5,605
510
3,543
7,978
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EddRM
Bellona
12
3 / 1 / 2
7,281
662
4,972
8,478
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 4
6,065
551
2,891
4,516
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
TheWichux
Chronos
13
2 / 1 / 8
7,462
678
4,056
7,516
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
USSWolf
Sylvanus
9
1 / 2 / 4
5,640
513
3,521
7,515
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pele
vetake
Pele
13
12 / 1 / 4
8,327
757
8,691
8,508
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
19
19
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
0
0.4
L
Hades
B0tic4rio
Hades
2
1
2
3
W
Bellona
EddRM
Bellona
3
1
2
4
W
1
0
4
3
W
Chronos
TheWichux
Chronos
2
1
8
6
W
Sylvanus
USSWolf
Sylvanus
1
2
4
1.5
L
Fenrir
1
5
3
0.5
L
Hou Yi
ZzgustavkZ
Hou Yi
0
4
2
0.25
W
Pele
vetake
Pele
12
1
4
14
L
Arachne
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
24,131
37,070
Taken
36,533
13,904
Mitigated
18,974
10,811
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,416
92
0
206
5,155
1,138
0
1,004
4,019
25,592
0
L
Hades
B0tic4rio
Hades
5,354
424
210
4,805
8,535
5,227
0
2,842
5,611
21,826
0
W
Bellona
EddRM
Bellona
4,972
1,915
0
2,900
8,478
6,044
2,142
328
8,112
0
44,028
W
2,891
314
1,148
3,204
4,516
1,040
0
1,403
3,061
28,175
0
W
Chronos
TheWichux
Chronos
4,056
805
0
516
7,516
2,830
784
3,149
4,143
40,081
0
W
Sylvanus
USSWolf
Sylvanus
3,521
1,383
1,145
2,690
7,515
6,163
0
2,355
5,160
15,210
4,801
L
Fenrir
2,591
564
0
2,343
8,806
2,578
0
1,796
6,922
0
25,503
L
Hou Yi
ZzgustavkZ
Hou Yi
4,927
1,724
0
1,288
6,596
1,561
420
2,893
3,673
0
29,788
W
Pele
vetake
Pele
8,691
2,257
0
3,979
8,508
2,897
0
1,207
7,287
0
39,692
L
Arachne
3,543
2,524
0
1,959
7,978
3,400
0
969
6,993
0
20,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
34,775
249
Minions Killed
367
0
Camps Cleared
0
1,096,993
Distance Traveled
1,032,147
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,077
552
45
4
0
211,880
8
L
Hades
6,097
554
47
4
0
202,595
0
W
Bellona
7,281
662
108
10
0
215,679
5
W
Hel
6,065
551
52
5
0
193,827
2
W
Chronos
7,462
678
82
7
0
204,386
2
W
Sylvanus
5,640
513
44
4
0
183,254
4
L
Fenrir
5,856
532
60
5
0
250,186
0
L
Hou Yi
5,365
488
51
5
0
207,322
2
W
Pele
8,327
757
81
7
0
235,001
5
L
Arachne
5,605
510
46
4
0
225,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role