Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hikanjoten
Poseidon
Level 129
God Stats
1W - 2L
1,284 SR
Queue Stats
136W - 165L
1,434 Elo+
Solo
Chiron
Chiron
MoeDangles
Chiron
Level 124
God Stats
0W - 1L
1,652 SR
Queue Stats
29W - 40L
1,243 Elo+
Party 2
Discordia
Discordia
S1LVER__Cat
Discordia
Level 103
God Stats
2W - 1L
1,691 SR
Queue Stats
135W - 87L
1,583 Elo+
Solo
Thoth
Thoth
ksixxtream
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,581 Elo+
Party 2
Team Averages
Level 111
1,525 SR
1,468 Elo+

VS

Team Averages
Level 125
1,592 SR
1,419 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Justanothermerp2
Scylla
Level 129
God Stats
2W - 0L
1,651 SR
Queue Stats
12W - 22L
1,354 Elo+
Party 1
Vulcan
Vulcan
THE 6REEk K1N6
Vulcan
Level 127
God Stats
2W - 1L
1,514 SR
Queue Stats
68W - 92L
1,385 Elo+
Party 1
Hera
Hera
TheLongNap
Hera
Level 126
God Stats
2W - 1L
1,414 SR
Queue Stats
9W - 16L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
TreeLungs420
Kuzenbo
Level 87
God Stats
3W - 0L
1,879 SR
Queue Stats
100W - 79L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 6 / 2
7,996
666
5,780
10,599
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Hikanjoten
Poseidon
14
3 / 9 / 5
8,619
718
6,741
11,546
4,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
MoeDangles
Chiron
18
9 / 5 / 4
10,466
872
7,096
11,929
4,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
S1LVER__Cat
Discordia
18
5 / 3 / 8
9,860
822
10,397
10,015
6,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
14
1 / 7 / 7
8,295
691
7,166
10,531
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 4 / 10
11,072
923
15,698
9,292
2,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 4 / 7
12,137
1,011
16,257
7,851
3,186
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 7
10,195
850
6,687
8,223
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 9
9,110
759
7,662
6,178
1,936
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
TreeLungs420
Kuzenbo
16
1 / 4 / 19
10,227
852
3,769
22,537
22,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
19
Kills
30
30
Deaths
22
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
2
0.33
W
Zeus
 
Zeus
9
4
10
3.5
L
Poseidon
Hikanjoten
Poseidon
3
9
5
0.61
W
14
4
7
4.38
L
Chiron
MoeDangles
Chiron
9
5
4
2.2
L
Discordia
S1LVER__Cat
Discordia
5
3
8
3
W
4
6
7
1.25
W
2
4
9
1.63
W
Kuzenbo
TreeLungs420
Kuzenbo
1
4
19
2.63
L
Thoth
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
50,073
54,620
Taken
54,081
23,389
Mitigated
33,194
13,624
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,780
1,623
12
1,387
10,599
4,063
479
9,667
932
0
17,823
W
Zeus
 
Zeus
15,698
67
1,546
2,783
9,292
2,863
650
4,261
5,031
26,243
0
L
Poseidon
Hikanjoten
Poseidon
6,741
249
0
39
11,546
4,449
318
11,009
537
14,749
0
W
16,257
233
259
805
7,851
3,186
1,108
3,531
4,320
30,965
0
L
Chiron
MoeDangles
Chiron
7,096
2,821
1,455
3,890
11,929
4,311
429
11,020
909
0
21,058
L
Discordia
S1LVER__Cat
Discordia
10,397
239
933
4,108
10,015
6,861
190
8,369
1,646
31,981
0
W
6,687
1,944
0
303
8,223
2,738
1,478
5,730
2,493
26,578
0
W
7,662
957
863
999
6,178
1,936
988
3,359
2,819
15,363
0
W
Kuzenbo
TreeLungs420
Kuzenbo
3,769
1,736
843
8,050
22,537
22,471
474
7,423
15,114
6,789
0
L
Thoth
7,166
202
439
1,361
10,531
3,705
136
10,008
523
14,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
52,741
133
Minions Killed
126
0
Camps Cleared
0
954,053
Distance Traveled
1,114,745
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,996
666
27
2
0
179,764
1
W
Zeus
11,072
923
30
3
0
229,704
4
L
Poseidon
8,619
718
23
2
0
159,525
2
W
Scylla
12,137
1,011
34
3
0
246,307
0
L
Chiron
10,466
872
32
3
0
196,593
0
L
Discordia
9,860
822
36
3
0
212,240
2
W
Vulcan
10,195
850
38
3
0
195,327
0
W
Hera
9,110
759
18
2
0
217,258
3
W
Kuzenbo
10,227
852
6
1
0
226,149
0
L
Thoth
8,295
691
15
1
0
205,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role