Player Matchup

Arachne
Arachne
Aproxia-
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Solo
Vulcan
Vulcan
BeastlyCam_
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 59L
1,452 Elo+
Party 1
Chang'e
Chang'e
BlueBeta99
Chang'e
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 9L
1,434 Elo+
Solo
Loki
Loki
Degel73
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 42L
1,333 Elo+
Solo
Medusa
Medusa
blac081
Medusa
Level 81
God Stats
3W - 1L
1,257 SR
Queue Stats
180W - 170L
1,424 Elo+
Party 1
Team Averages
Level 46
1,408 SR
1,392 Elo+

VS

Team Averages
Level 55
1,410 SR
1,373 Elo+
Ganesha
Ganesha
Oldfingergunz
Ganesha
Level 119
God Stats
46W - 22L
1,445 SR
Queue Stats
610W - 645L
1,364 Elo+
Solo
Ra
Ra
SoyMalardoenPC
Ra
Level 24
God Stats
1W - 0L
1,107 SR
Queue Stats
19W - 17L
1,547 Elo+
Solo
Tyr
Tyr
Waffle_head13
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo
Set
Set
arkazero
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,263 Elo+
Solo
Xing Tian
Xing Tian
bnote4545
Xing Tian
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aproxia-
Arachne
14
3 / 6 / 4
8,320
756
6,731
12,441
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
4 / 6 / 3
8,956
814
15,237
9,573
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
BlueBeta99
Chang'e
12
0 / 6 / 7
7,297
663
8,576
12,596
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Degel73
Loki
12
0 / 9 / 6
7,013
638
6,847
12,215
4,392
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
blac081
Medusa
13
1 / 7 / 6
7,872
716
8,399
9,997
3,331
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 2 / 33
9,051
823
13,308
18,555
18,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
16 / 2 / 12
11,492
1,045
14,664
10,880
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 16
9,342
849
7,021
9,227
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 2 / 24
9,777
889
6,876
13,060
7,451
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
bnote4545
Xing Tian
16
7 / 2 / 21
10,072
916
8,493
14,053
15,278
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
8
Kills
34
34
Deaths
11
26
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aproxia-
Arachne
3
6
4
0.83
L
Vulcan
4
6
3
0.92
L
Chang'e
BlueBeta99
Chang'e
0
6
7
0.58
L
Loki
Degel73
Loki
0
9
6
0.33
W
Ganesha
0
2
33
8.25
W
16
2
12
11
W
6
3
16
4.67
W
5
2
24
8.5
L
Medusa
blac081
Medusa
1
7
6
0.57
W
Xing Tian
bnote4545
Xing Tian
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
50,362
56,822
Taken
65,775
19,196
Mitigated
60,021
13,051
Healing
28,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aproxia-
Arachne
6,731
5,066
885
2,006
12,441
4,336
0
8,465
3,905
0
11,857
L
Vulcan
15,237
3,798
628
953
9,573
3,356
108
6,906
2,631
27,982
0
L
Chang'e
BlueBeta99
Chang'e
8,576
1,042
2,605
3,051
12,596
3,781
156
7,211
5,313
16,365
0
L
Loki
Degel73
Loki
6,847
1,713
1,114
597
12,215
4,392
0
8,103
3,946
0
13,394
W
Ganesha
13,308
384
1,191
4,595
18,555
18,645
996
5,825
12,730
24,536
0
W
14,664
1,156
7,085
5,064
10,880
7,110
1,013
2,567
8,313
43,166
0
W
7,021
572
576
2,627
9,227
11,537
717
4,352
4,875
0
16,973
W
6,876
2,180
752
2,980
13,060
7,451
1,329
6,551
6,509
0
20,565
L
Medusa
blac081
Medusa
8,399
3,262
793
419
9,997
3,331
165
5,780
4,143
0
18,389
W
Xing Tian
bnote4545
Xing Tian
8,493
758
1,018
3,060
14,053
15,278
1,379
4,518
9,535
15,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
49,734
79
Minions Killed
160
0
Camps Cleared
0
951,946
Distance Traveled
1,087,329
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,320
756
10
1
0
201,153
2
L
Vulcan
8,956
814
33
3
0
175,198
2
L
Chang'e
7,297
663
12
1
0
194,892
0
L
Loki
7,013
638
7
1
0
186,094
1
W
Ganesha
9,051
823
0
0
0
195,626
0
W
Ra
11,492
1,045
77
7
0
212,891
0
W
Tyr
9,342
849
34
3
0
221,005
0
W
Set
9,777
889
33
3
0
234,855
0
L
Medusa
7,872
716
17
2
0
194,609
0
W
Xing Tian
10,072
916
16
1
0
222,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role