Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
NINJA DSR
Ymir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,375 Elo+
Party 2
Vulcan
Vulcan
PurgeAlert
Vulcan
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 316L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
TTV VizionNF
Xbalanque
Level 65
God Stats
39W - 29L
1,768 SR
Queue Stats
232W - 240L
1,525 Elo+
Party 2
Team Averages
Level 113
1,554 SR
1,493 Elo+

VS

Team Averages
Level 70
1,530 SR
1,534 Elo+
Ymir
Ymir
SicilianAccuracy
Ymir
Level 25
God Stats
47W - 28L
1,716 SR
Queue Stats
133W - 109L
1,581 Elo+
Party 1
Zeus
Zeus
Weeds53
Zeus
Level 89
God Stats
9W - 10L
1,466 SR
Queue Stats
284W - 286L
1,471 Elo+
Party 1
Ravana
Ravana
XxBEASTLYxX_56
Ravana
Level 21
God Stats
12W - 12L
1,318 SR
Queue Stats
168W - 156L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
erectnelson
Sun Wukong
Level 105
God Stats
6W - 10L
1,512 SR
Queue Stats
367W - 341L
1,548 Elo+
Solo
Artemis
Artemis
zaheer19
Artemis
Level 109
God Stats
5W - 4L
1,639 SR
Queue Stats
217W - 211L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 1 / 2
9,339
718
7,555
7,204
2,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
15
8 / 3 / 1
8,843
680
10,240
10,832
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 1 / 5
6,848
527
2,210
10,345
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
PurgeAlert
Vulcan
14
2 / 2 / 4
8,553
658
8,799
5,312
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TTV VizionNF
Xbalanque
13
3 / 0 / 1
7,323
563
7,919
7,228
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,462
497
2,171
8,959
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Weeds53
Zeus
10
0 / 6 / 2
5,966
459
5,153
7,258
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 1
6,183
476
3,097
8,938
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
erectnelson
Sun Wukong
13
5 / 4 / 0
7,834
603
6,181
14,723
8,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
zaheer19
Artemis
9
0 / 4 / 1
5,272
406
5,585
8,753
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
7
7
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
2
8
W
Bakasura
 
Bakasura
8
3
1
2.83
W
Ymir
0
1
5
2.5
W
Vulcan
PurgeAlert
Vulcan
2
2
4
2
L
1
1
0
1
W
Xbalanque
TTV VizionNF
Xbalanque
3
0
1
3.5
L
Zeus
Weeds53
Zeus
0
6
2
0.17
L
1
5
1
0.3
L
Sun Wukong
erectnelson
Sun Wukong
5
4
0
1.25
L
Artemis
zaheer19
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
22,187
40,921
Taken
48,631
18,003
Mitigated
20,841
16,743
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,555
2,908
0
4,597
7,204
2,376
976
2,414
4,790
0
64,566
W
Bakasura
 
Bakasura
10,240
6,627
0
4,481
10,832
5,147
0
1,525
9,307
0
61,889
W
Ymir
2,210
452
94
3,092
10,345
6,360
27
2,599
7,746
17,665
0
W
Vulcan
PurgeAlert
Vulcan
8,799
3,797
0
1,542
5,312
2,072
48
144
5,168
56,533
0
L
2,171
448
75
870
8,959
6,113
0
887
7,925
32,256
0
W
Xbalanque
TTV VizionNF
Xbalanque
7,919
3,909
0
2,937
7,228
2,048
418
642
6,586
0
58,519
L
Zeus
Weeds53
Zeus
5,153
750
103
483
7,258
1,745
0
752
6,226
33,635
0
L
3,097
680
0
2,627
8,938
2,720
0
597
7,409
0
32,964
L
Sun Wukong
erectnelson
Sun Wukong
6,181
1,062
0
5,432
14,723
8,190
0
8,144
6,249
0
41,267
L
Artemis
zaheer19
Artemis
5,585
1,771
464
3,155
8,753
2,073
0
629
7,991
0
28,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
31,717
498
Minions Killed
326
0
Camps Cleared
0
1,333,334
Distance Traveled
1,243,969
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,339
718
126
10
0
257,766
4
W
Bakasura
8,843
680
134
10
0
324,199
3
W
Ymir
6,848
527
30
2
0
246,915
6
W
Vulcan
8,553
658
95
7
0
266,242
3
L
Ymir
6,462
497
63
5
0
260,599
0
W
Xbalanque
7,323
563
113
9
0
238,212
3
L
Zeus
5,966
459
62
5
0
222,122
3
L
Ravana
6,183
476
58
4
0
261,478
1
L
Sun Wukong
7,834
603
93
7
0
276,193
2
L
Artemis
5,272
406
50
4
0
223,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role