Player Matchup

Shiva
Shiva
ALEXZR
Shiva
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
75W - 59L
1,587 Elo+
Solo
Ra
Ra
ASEDIUS01
Ra
Level 125
God Stats
7W - 9L
1,771 SR
Queue Stats
71W - 73L
1,610 Elo+
Party 1
Izanami
Izanami
BOTssen
Izanami
Level 28
God Stats
2W - 3L
1,770 SR
Queue Stats
211W - 193L
1,470 Elo+
Party 2
Bastet
Bastet
drunkpotatoe
Bastet
Level 107
God Stats
2W - 1L
1,739 SR
Queue Stats
367W - 355L
1,536 Elo+
Party 2
Bacchus
Bacchus
tupapasitomasna
Bacchus
Level 17
God Stats
4W - 1L
1,497 SR
Queue Stats
18W - 13L
1,576 Elo+
Party 1
Team Averages
Level 81
1,612 SR
1,556 Elo+

VS

Team Averages
Level 61
1,518 SR
1,529 Elo+
Loki
Loki
 
Loki
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EchtKeinSmurf
He Bo
Level 66
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 19L
1,490 Elo+
Solo
Neith
Neith
FlandeWebo
Neith
Level 42
God Stats
2W - 1L
1,802 SR
Queue Stats
91W - 83L
1,675 Elo+
Solo
Fenrir
Fenrir
FuzzySmile
Fenrir
Level 120
God Stats
2W - 5L
1,582 SR
Queue Stats
94W - 81L
1,521 Elo+
Solo
Tiamat
Tiamat
RoyalPati
Tiamat
Level 43
God Stats
4W - 7L
1,399 SR
Queue Stats
123W - 157L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ALEXZR
Shiva
11
4 / 1 / 0
6,694
669
5,222
6,273
4,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 2
5,792
579
4,565
4,136
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BOTssen
Izanami
9
2 / 1 / 0
5,563
556
2,663
4,204
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
11
1 / 0 / 1
5,933
593
4,555
6,737
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 1
5,319
532
2,195
3,499
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 2 / 0
5,455
546
3,245
4,729
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,308
631
2,762
5,178
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
8
0 / 2 / 1
5,140
514
1,830
4,072
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
FuzzySmile
Fenrir
8
0 / 4 / 1
4,752
475
2,879
7,515
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
RoyalPati
Tiamat
8
1 / 1 / 0
4,830
483
1,540
4,688
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
5
5
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
W
Shiva
ALEXZR
Shiva
4
1
0
4
W
1
2
2
1
W
Izanami
BOTssen
Izanami
2
1
0
2
L
2
0
1
2.5
L
Neith
0
2
1
0.25
L
Fenrir
FuzzySmile
Fenrir
0
4
1
0.13
L
Tiamat
RoyalPati
Tiamat
1
1
0
1
W
Bastet
1
0
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
12,256
24,849
Taken
26,182
9,685
Mitigated
10,906
8,311
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,245
831
0
1,693
4,729
1,080
0
909
3,820
0
27,203
W
Shiva
ALEXZR
Shiva
5,222
1,461
0
1,945
6,273
4,050
0
296
5,746
0
34,588
W
4,565
473
167
1,362
4,136
1,226
184
1,986
2,018
32,187
0
W
Izanami
BOTssen
Izanami
2,663
2,121
0
2,045
4,204
908
0
0
4,204
0
30,958
L
2,762
56
0
2,341
5,178
1,467
0
2,397
2,781
37,229
0
L
Neith
1,830
1,155
0
1,230
4,072
1,100
0
1,028
3,044
0
24,635
L
Fenrir
FuzzySmile
Fenrir
2,879
1,536
0
2,368
7,515
5,497
0
0
7,515
0
15,732
L
Tiamat
RoyalPati
Tiamat
1,540
37
0
1,010
4,688
1,762
0
2,426
2,262
17,320
0
W
Bastet
4,555
1,550
0
2,147
6,737
1,858
0
1,331
5,338
0
44,261
W
2,195
148
12
633
3,499
1,643
0
446
3,010
9,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
26,485
297
Minions Killed
292
0
Camps Cleared
0
1,037,704
Distance Traveled
957,095
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,455
546
65
7
0
225,567
0
W
Shiva
6,694
669
77
8
0
190,539
3
W
Ra
5,792
579
59
6
0
200,189
4
W
Izanami
5,563
556
68
7
0
174,443
3
L
He Bo
6,308
631
86
9
0
205,442
3
L
Neith
5,140
514
69
7
0
175,842
3
L
Fenrir
4,752
475
34
3
0
159,268
0
L
Tiamat
4,830
483
38
4
0
190,976
2
W
Bastet
5,933
593
83
8
0
242,781
2
W
Bacchus
5,319
532
10
1
0
229,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role