Player Matchup

Rama
Rama
ItsPvstella
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
SapphicSorceress
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 274L
1,466 Elo+
Party 2
Chaac
Chaac
Soloxine
Chaac
Level 123
God Stats
4W - 4L
1,545 SR
Queue Stats
256W - 245L
1,466 Elo+
Party 2
Pele
Pele
bigadamus
Pele
Level 139
God Stats
1W - 3L
1,346 SR
Queue Stats
105W - 109L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
xKNx gamegod 28
Xbalanque
Level 143
God Stats
0W - 2L
1,299 SR
Queue Stats
51W - 64L
1,429 Elo+
Party 1
Team Averages
Level 112
1,438 SR
1,480 Elo+

VS

Team Averages
Level 73
1,580 SR
1,443 Elo+
Da Ji
Da Ji
Borrhauss
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,545 Elo+
Solo
Artemis
Artemis
Dirtehrandy
Artemis
Level 18
God Stats
2W - 0L
1,621 SR
Queue Stats
11W - 8L
1,400 Elo+
Party 3
Hera
Hera
GipssyD
Hera
Level 89
God Stats
9W - 7L
1,651 SR
Queue Stats
275W - 322L
1,419 Elo+
Party 4
Jing Wei
Jing Wei
Zerorule
Jing Wei
Level 61
God Stats
1W - 1L
1,232 SR
Queue Stats
11W - 8L
1,400 Elo+
Party 3
Cthulhu
Cthulhu
schiifer23
Cthulhu
Level 128
God Stats
8W - 1L
1,894 SR
Queue Stats
243W - 282L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
8,484
707
2,963
11,697
6,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
4 / 5 / 5
9,845
820
11,881
9,706
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Soloxine
Chaac
16
0 / 3 / 12
8,485
707
11,783
22,935
18,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
13
3 / 5 / 6
8,028
669
5,452
10,200
6,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
xKNx gamegod 28
Xbalanque
15
3 / 5 / 7
8,741
728
7,216
11,256
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Borrhauss
Da Ji
17
5 / 4 / 14
10,073
839
6,843
12,463
5,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dirtehrandy
Artemis
16
3 / 3 / 13
9,673
806
12,103
8,716
3,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
GipssyD
Hera
17
6 / 2 / 14
10,418
868
10,643
8,191
3,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Zerorule
Jing Wei
18
6 / 1 / 15
10,687
891
12,996
8,283
3,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
schiifer23
Cthulhu
18
7 / 2 / 15
11,491
958
16,336
12,360
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
12
Kills
27
27
Deaths
12
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Borrhauss
Da Ji
5
4
14
3
W
Artemis
Dirtehrandy
Artemis
3
3
13
3.17
W
Hera
GipssyD
Hera
6
2
14
6.5
L
2
9
5
0.5
L
4
5
5
1.3
L
Chaac
Soloxine
Chaac
0
3
12
2
W
Jing Wei
Zerorule
Jing Wei
6
1
15
13.5
L
Pele
3
5
6
1.2
W
Cthulhu
schiifer23
Cthulhu
7
2
15
7.25
L
Xbalanque
xKNx gamegod 28
Xbalanque
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,295
Damage
58,921
65,794
Taken
50,013
39,828
Mitigated
30,540
19,213
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Borrhauss
Da Ji
6,843
431
1,014
3,532
12,463
5,281
1,280
2,399
10,064
0
11,302
W
Artemis
Dirtehrandy
Artemis
12,103
4,686
1,102
2,445
8,716
3,302
281
2,612
6,104
0
20,310
W
Hera
GipssyD
Hera
10,643
2,800
1,852
1,604
8,191
3,227
898
1,957
6,234
25,390
0
L
2,963
1,176
352
298
11,697
6,639
21
5,899
5,798
0
7,597
L
11,881
213
1,495
1,060
9,706
3,619
0
3,455
6,251
40,287
0
L
Chaac
Soloxine
Chaac
11,783
688
1,010
10,436
22,935
18,493
80
7,555
15,380
0
19,211
W
Jing Wei
Zerorule
Jing Wei
12,996
7,029
2,353
2,936
8,283
3,179
2,158
2,069
6,214
0
32,754
L
Pele
5,452
840
785
1,282
10,200
6,879
48
4,587
5,613
0
12,967
W
Cthulhu
schiifer23
Cthulhu
16,336
463
3,121
3,040
12,360
15,551
907
2,844
9,516
35,983
0
L
Xbalanque
xKNx gamegod 28
Xbalanque
7,216
3,694
460
2,035
11,256
4,198
320
5,483
5,773
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
52,342
116
Minions Killed
128
0
Camps Cleared
0
1,070,329
Distance Traveled
1,250,720
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,073
839
5
0
0
253,744
0
W
Artemis
9,673
806
19
2
0
244,609
1
W
Hera
10,418
868
35
3
0
240,026
0
L
Rama
8,484
707
6
1
0
192,987
3
L
Raijin
9,845
820
48
4
0
205,974
1
L
Chaac
8,485
707
21
2
0
261,253
0
W
Jing Wei
10,687
891
33
3
0
252,813
1
L
Pele
8,028
669
13
1
0
201,748
3
W
Cthulhu
11,491
958
36
3
0
259,528
0
L
Xbalanque
8,741
728
28
2
0
208,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role