Player Matchup

Cabrakan
Cabrakan
Silver II
Síegfríed
Cabrakan
Silver II
Level 142
God Stats
2W - 0L
1,798 SR
Queue Stats
43W - 51L
1,436 MMR
Party 1
Danzaburou
Danzaburou
Silver II
UniverseInsideMe
Danzaburou
Silver II
Level 160
God Stats
1W - 3L
1,554 SR
Queue Stats
41W - 46L
1,491 MMR
Party 1
Hera
Hera
Silver I
Zîlt
Hera
Silver I
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,523 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,617 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,554 SR
1,638 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
DanyWeed
Ah Muzen Cab
Gold V
Level 43
God Stats
6W - 4L
1,662 SR
Queue Stats
47W - 60L
1,603 MMR
Solo
Tiamat
Tiamat
Gold I
OfTheVeil
Tiamat
Gold I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,846 MMR
Solo
Bacchus
Bacchus
Bronze III
marius93
Bacchus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Síegfríed
Cabrakan
18
2 / 5 / 11
14,129
706
8,875
24,771
42,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
UniverseInsideMe
Danzaburou
19
7 / 4 / 6
15,262
763
19,682
17,314
7,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Zîlt
Hera
18
7 / 5 / 6
14,011
701
21,036
15,909
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DiscordiaThothZeusAtlasGilgamesh

VS

Bans
ShivaKumbhakarnaGebOdinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DanyWeed
Ah Muzen Cab
19
4 / 5 / 8
13,801
690
23,546
16,966
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
OfTheVeil
Tiamat
19
8 / 5 / 4
14,029
701
23,172
22,022
13,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
marius93
Bacchus
16
2 / 6 / 9
12,064
603
5,145
21,382
18,641
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
16
Kills
14
14
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DanyWeed
Ah Muzen Cab
4
5
8
1.6
L
Tiamat
OfTheVeil
Tiamat
8
5
4
2
W
Cabrakan
Síegfríed
Cabrakan
2
5
11
1.5
W
Danzaburou
UniverseInsideMe
Danzaburou
7
4
6
2.5
W
Hera
Zîlt
Hera
7
5
6
2
L
Bacchus
marius93
Bacchus
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,593
Damage
51,863
57,994
Taken
60,370
56,238
Mitigated
39,056
12,467
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DanyWeed
Ah Muzen Cab
23,546
10,096
0
6,449
16,966
6,610
1,009
9,061
7,905
0
111,162
L
Tiamat
OfTheVeil
Tiamat
23,172
2,837
387
6,830
22,022
13,805
52
8,962
13,060
54,263
0
W
Cabrakan
Síegfríed
Cabrakan
8,875
1,587
226
3,990
24,771
42,287
168
10,493
14,278
16,379
0
W
Danzaburou
UniverseInsideMe
Danzaburou
19,682
7,211
0
4,426
17,314
7,226
2,380
9,903
7,411
0
71,560
W
Hera
Zîlt
Hera
21,036
5,010
93
3,732
15,909
6,725
793
8,189
7,720
58,582
0
L
Bacchus
marius93
Bacchus
5,145
150
588
4,545
21,382
18,641
49
12,347
9,035
18,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
39,894
268
Minions Killed
246
5
Camps Cleared
12
995,828
Distance Traveled
1,037,780
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,801
690
163
8
4
339,270
6
L
Tiamat
14,029
701
64
3
8
337,011
1
W
Cabrakan
14,129
706
14
1
2
350,119
14
W
Danzaburou
15,262
763
150
8
2
309,102
2
W
Hera
14,011
701
104
5
1
336,607
3
L
Bacchus
12,064
603
19
1
0
361,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role