Player Matchup

Jing Wei
Jing Wei
Cardinale
Jing Wei
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,520 Elo+
Solo
Bacchus
Bacchus
JaganZOR
Bacchus
Level 107
God Stats
5W - 1L
1,570 SR
Queue Stats
76W - 65L
1,644 Elo+
Solo
Guan Yu
Guan Yu
SoltinhoDoSertão
Guan Yu
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 192L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VUROrawr
Morgan Le Fay
Level 144
God Stats
3W - 4L
1,370 SR
Queue Stats
301W - 299L
1,405 Elo+
Solo
Vamana
Vamana
lukafla2
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Team Averages
Level 99
1,488 SR
1,438 Elo+

VS

Team Averages
Level 84
1,457 SR
1,469 Elo+
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Absolut SkyWauk
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
Hometown__
Baba Yaga
Level 76
God Stats
3W - 4L
1,286 SR
Queue Stats
439W - 485L
1,515 Elo+
Solo
Ra
Ra
K1LL0FG0D5
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,481 Elo+
Solo
Ravana
Ravana
MarceloMorenoM
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cardinale
Jing Wei
15
4 / 2 / 10
8,749
795
8,336
7,275
2,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
JaganZOR
Bacchus
18
3 / 1 / 19
10,461
951
12,176
19,011
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 15
8,683
789
4,587
9,797
7,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
VUROrawr
Morgan Le Fay
16
6 / 2 / 12
9,655
878
13,083
8,433
3,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
lukafla2
Vamana
17
10 / 2 / 11
10,653
968
12,742
16,656
16,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 3 / 3
9,551
868
9,234
16,622
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Absolut SkyWauk
Charybdis
15
3 / 6 / 4
9,084
826
7,986
9,425
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Hometown__
Baba Yaga
15
2 / 4 / 6
8,548
777
11,981
9,252
4,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 6
7,991
726
8,101
9,458
4,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 2
6,845
622
6,572
11,295
5,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
26
Kills
10
10
Deaths
26
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
3
3
2.17
L
Charybdis
Absolut SkyWauk
Charybdis
3
6
4
0.83
W
Jing Wei
Cardinale
Jing Wei
4
2
10
4.5
L
Baba Yaga
Hometown__
Baba Yaga
2
4
6
1.25
W
Bacchus
JaganZOR
Bacchus
3
1
19
12.5
L
0
6
6
0.5
L
0
7
2
0.14
W
3
3
15
3.5
W
Morgan Le Fay
VUROrawr
Morgan Le Fay
6
2
12
6
W
Vamana
lukafla2
Vamana
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
43,874
61,172
Taken
56,052
44,851
Mitigated
31,792
35,531
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,234
621
660
5,927
16,622
13,868
20
7,959
8,663
0
13,917
L
Charybdis
Absolut SkyWauk
Charybdis
7,986
2,804
503
1,066
9,425
3,603
657
4,523
4,902
0
17,002
W
Jing Wei
Cardinale
Jing Wei
8,336
6,493
1,258
1,562
7,275
2,579
434
2,325
4,950
0
17,914
L
Baba Yaga
Hometown__
Baba Yaga
11,981
181
242
2,339
9,252
4,149
0
4,427
4,825
29,917
0
W
Bacchus
JaganZOR
Bacchus
12,176
1,368
170
7,923
19,011
15,077
449
5,370
13,641
19,189
0
L
8,101
439
2,291
1,114
9,458
4,755
195
2,496
6,962
23,481
0
L
6,572
1,378
796
2,085
11,295
5,417
0
5,854
5,441
0
7,855
W
4,587
451
7,912
3,765
9,797
7,566
430
5,078
4,719
0
6,180
W
Morgan Le Fay
VUROrawr
Morgan Le Fay
13,083
636
156
1,774
8,433
3,418
2,114
2,589
5,844
34,851
0
W
Vamana
lukafla2
Vamana
12,742
6,192
3,637
7,374
16,656
16,211
1,457
4,720
11,936
0
24,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
42,019
115
Minions Killed
111
0
Camps Cleared
0
1,121,746
Distance Traveled
916,845
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,551
868
13
1
0
200,741
1
L
Charybdis
9,084
826
15
1
0
173,185
1
W
Jing Wei
8,749
795
23
2
0
212,083
3
L
Baba Yaga
8,548
777
39
4
0
185,050
2
W
Bacchus
10,461
951
16
1
0
248,721
1
L
Ra
7,991
726
37
3
0
191,367
0
L
Ravana
6,845
622
7
1
0
166,502
1
W
Guan Yu
8,683
789
8
1
0
194,583
0
W
Morgan Le Fay
9,655
878
47
4
0
214,739
0
W
Vamana
10,653
968
21
2
0
251,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role