Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KOLTUR
Medusa
Level 58
God Stats
2W - 3L
1,431 SR
Queue Stats
199W - 244L
1,364 Elo+
Party 3
Erlang Shen
Erlang Shen
Malekithxvenn
Erlang Shen
Level 62
God Stats
13W - 12L
1,492 SR
Queue Stats
140W - 157L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
VTG Miggy
Nu Wa
Level 27
God Stats
28W - 29L
1,473 SR
Queue Stats
86W - 118L
1,342 Elo+
Party 2
Artio
Artio
rbnzrcn
Artio
Level 57
God Stats
3W - 5L
1,451 SR
Queue Stats
110W - 124L
1,348 Elo+
Party 3
Team Averages
Level 66
1,470 SR
1,391 Elo+

VS

Team Averages
Level 63
1,435 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
BLVCKMXGE
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 1
Odin
Odin
Chomoon
Odin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,210 Elo+
Solo
Neith
Neith
CorruptWarrior4
Neith
Level 108
God Stats
7W - 9L
1,500 SR
Queue Stats
196W - 197L
1,434 Elo+
Party 1
Khepri
Khepri
HIEMRHIEMR
Khepri
Level 24
God Stats
1W - 1L
1,478 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
ViVeCcAn
Hel
Level 124
God Stats
6W - 15L
1,196 SR
Queue Stats
225W - 261L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 2
5,609
561
3,115
6,518
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
KOLTUR
Medusa
9
4 / 4 / 1
5,401
540
5,839
7,569
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Malekithxvenn
Erlang Shen
8
2 / 3 / 2
5,011
501
1,255
6,641
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
VTG Miggy
Nu Wa
9
3 / 2 / 2
5,809
581
4,357
3,920
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
rbnzrcn
Artio
9
0 / 1 / 6
5,616
562
1,639
8,441
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLVCKMXGE
Tsukuyomi
12
3 / 2 / 1
6,318
632
5,014
6,896
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Chomoon
Odin
9
4 / 0 / 2
5,973
597
3,542
2,450
1,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
5,670
567
6,301
3,845
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
HIEMRHIEMR
Khepri
8
0 / 5 / 4
5,049
505
3,009
8,423
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 1
5,304
530
1,993
5,252
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
10
11
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
2
2
W
Tsukuyomi
BLVCKMXGE
Tsukuyomi
3
2
1
1.75
W
Odin
Chomoon
Odin
4
0
2
5
W
2
1
3
3.5
W
Khepri
HIEMRHIEMR
Khepri
0
5
4
0.4
L
Medusa
KOLTUR
Medusa
4
4
1
1.13
L
Erlang Shen
Malekithxvenn
Erlang Shen
2
3
2
1
L
Nu Wa
VTG Miggy
Nu Wa
3
2
2
2
W
1
3
1
0.5
L
Artio
rbnzrcn
Artio
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
19,859
33,089
Taken
26,866
10,887
Mitigated
10,783
6,169
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,115
606
0
650
6,518
1,993
0
450
6,008
0
30,379
W
Tsukuyomi
BLVCKMXGE
Tsukuyomi
5,014
1,302
0
2,502
6,896
1,871
235
1,141
5,635
0
39,521
W
Odin
Chomoon
Odin
3,542
951
0
332
2,450
1,621
741
62
2,388
0
21,188
W
6,301
2,080
0
752
3,845
1,254
114
58
3,787
0
29,192
W
Khepri
HIEMRHIEMR
Khepri
3,009
573
0
471
8,423
4,874
451
2,085
6,272
12,780
0
L
Medusa
KOLTUR
Medusa
5,839
2,945
0
1,718
7,569
2,206
0
979
6,590
0
28,775
L
Erlang Shen
Malekithxvenn
Erlang Shen
1,255
764
0
0
6,641
1,991
0
256
6,385
0
21,929
L
Nu Wa
VTG Miggy
Nu Wa
4,357
2,291
0
293
3,920
1,053
737
1,336
2,443
23,356
0
W
1,993
327
643
2,063
5,252
1,163
153
2,212
2,788
22,368
0
L
Artio
rbnzrcn
Artio
1,639
414
70
3,438
8,441
3,644
23
1,728
6,661
15,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
28,314
223
Minions Killed
241
0
Camps Cleared
0
878,606
Distance Traveled
932,287
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,609
561
63
6
0
187,410
1
W
Tsukuyomi
6,318
632
87
9
0
217,599
0
W
Odin
5,973
597
49
5
0
181,030
1
W
Neith
5,670
567
52
5
0
195,888
2
W
Khepri
5,049
505
11
1
0
168,455
0
L
Medusa
5,401
540
46
5
0
182,114
4
L
Erlang Shen
5,011
501
37
4
0
188,629
1
L
Nu Wa
5,809
581
45
5
0
146,564
1
W
Hel
5,304
530
42
4
0
169,315
0
L
Artio
5,616
562
32
3
0
173,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role