Player Matchup

Khepri
Khepri
FrostByte2702
Khepri
Level 16
God Stats
12W - 8L
1,688 SR
Queue Stats
21W - 18L
1,536 Elo+
Party 2
Medusa
Medusa
GroomingJam9928
Medusa
Level 121
God Stats
2W - 3L
1,778 SR
Queue Stats
161W - 144L
1,627 Elo+
Party 2
Thoth
Thoth
Kaawaqss
Thoth
Level 46
God Stats
1W - 3L
1,505 SR
Queue Stats
110W - 109L
1,508 Elo+
Solo
Pele
Pele
SquintyPython99
Pele
Level 126
God Stats
1W - 5L
1,558 SR
Queue Stats
181W - 175L
1,674 Elo+
Party 2
Bastet
Bastet
W1LL1AMTV
Bastet
Level 44
God Stats
5W - 4L
1,677 SR
Queue Stats
235W - 250L
1,343 Elo+
Solo
Team Averages
Level 71
1,641 SR
1,538 Elo+

VS

Team Averages
Level 87
1,499 SR
1,533 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Hopvertish
Achilles
Level 49
God Stats
3W - 4L
1,284 SR
Queue Stats
67W - 58L
1,514 Elo+
Solo
Bacchus
Bacchus
HunGyurkaHun
Bacchus
Level 42
God Stats
2W - 1L
1,493 SR
Queue Stats
112W - 150L
1,400 Elo+
Solo
Scylla
Scylla
Lixundrus
Scylla
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 5L
1,628 Elo+
Party 1
Skadi
Skadi
XI-_xT3R0x_-IX
Skadi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 186L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 12
11,474
396
5,973
21,183
28,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 11 / 10
13,280
458
21,496
23,351
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Kaawaqss
Thoth
20
9 / 7 / 9
15,705
542
19,218
21,936
6,315
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 8 / 8
16,369
564
25,887
38,905
38,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
W1LL1AMTV
Bastet
20
10 / 9 / 5
14,750
509
27,130
38,090
13,560
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 6 / 13
16,014
552
21,172
27,158
28,615
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Hopvertish
Achilles
20
10 / 6 / 5
17,131
591
24,112
30,136
28,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
HunGyurkaHun
Bacchus
19
1 / 8 / 19
13,798
476
8,705
31,681
48,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Lixundrus
Scylla
20
16 / 6 / 7
17,245
595
34,877
22,651
8,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 6 / 10
17,017
587
31,845
29,761
11,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
95
32
Kills
41
41
Deaths
32
44
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
6
13
2.25
L
0
6
12
1
L
5
11
10
0.91
W
Achilles
Hopvertish
Achilles
10
6
5
2.08
W
Bacchus
HunGyurkaHun
Bacchus
1
8
19
1.31
L
Thoth
Kaawaqss
Thoth
9
7
9
1.93
W
Scylla
Lixundrus
Scylla
16
6
7
3.25
L
8
8
8
1.5
L
Bastet
W1LL1AMTV
Bastet
10
9
5
1.39
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,704
Damage
120,711
143,465
Taken
141,387
92,295
Mitigated
125,323
29,556
Healing
27,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
21,172
9,153
0
8,679
27,158
28,615
1,274
3,883
23,275
0
133,326
L
5,973
1,000
1,294
1,898
21,183
28,385
0
7,247
13,598
23,261
0
L
21,496
10,100
0
1,661
23,351
5,980
890
7,821
15,370
0
99,518
W
Achilles
Hopvertish
Achilles
24,112
8,244
0
7,538
30,136
28,258
0
2,157
27,979
6,847
152,652
W
Bacchus
HunGyurkaHun
Bacchus
8,705
1,146
0
2,341
31,681
48,010
384
8,858
22,823
34,551
0
L
Thoth
Kaawaqss
Thoth
19,218
1,386
0
865
21,936
6,315
0
9,323
12,453
103,265
0
W
Scylla
Lixundrus
Scylla
34,877
3,781
0
6,984
22,651
8,621
4,066
5,423
17,228
137,209
0
L
25,887
5,932
0
12,218
38,905
38,055
0
8,817
30,088
0
119,115
L
Bastet
W1LL1AMTV
Bastet
27,130
3,729
0
11,620
38,090
13,560
0
10,909
27,021
0
87,006
W
31,845
10,905
0
1,655
29,761
11,819
8,063
5,047
24,714
0
160,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,578
Gold Earned
81,205
613
Minions Killed
826
0
Camps Cleared
0
2,603,929
Distance Traveled
2,704,231
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,014
552
152
5
0
605,454
0
L
Khepri
11,474
396
34
1
0
531,197
5
L
Medusa
13,280
458
134
5
0
446,782
4
W
Achilles
17,131
591
208
7
0
551,676
2
W
Bacchus
13,798
476
42
1
0
527,369
15
L
Thoth
15,705
542
148
5
0
515,578
14
W
Scylla
17,245
595
194
7
0
531,076
7
L
Pele
16,369
564
198
7
0
543,416
5
L
Bastet
14,750
509
99
3
0
566,956
5
W
Skadi
17,017
587
230
8
0
488,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role