Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AlondraJaeger
Nu Wa
Level 128
God Stats
6W - 1L
1,661 SR
Queue Stats
92W - 83L
1,497 Elo+
Party 1
Rama
Rama
CalebLox
Rama
Level 145
God Stats
12W - 10L
1,811 SR
Queue Stats
161W - 142L
1,592 Elo+
Solo
Skadi
Skadi
Rolln
Skadi
Level 128
God Stats
118W - 92L
1,600 SR
Queue Stats
680W - 649L
1,524 Elo+
Solo
Team Averages
Level 131
1,615 SR
1,523 Elo+

VS

Team Averages
Level 115
1,423 SR
1,542 Elo+
Izanami
Izanami
TheKoke
Izanami
Level 149
God Stats
6W - 4L
1,549 SR
Queue Stats
219W - 199L
1,567 Elo+
Party 2
Ares
Ares
abisac03
Ares
Level 109
God Stats
2W - 6L
1,284 SR
Queue Stats
275W - 276L
1,522 Elo+
Solo
Osiris
Osiris
johnyboy1313131
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 144L
1,567 Elo+
Party 2
Nemesis
Nemesis
vJuiceWRLD
Nemesis
Level 104
God Stats
0W - 3L
1,280 SR
Queue Stats
59W - 54L
1,561 Elo+
Solo
Ra
Ra
xMYBALLSSTINKx
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 249L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 0 / 4
5,998
600
2,921
7,235
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
 
Fenrir
10
2 / 0 / 3
5,960
596
4,190
5,969
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 3
5,765
577
5,115
3,551
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
10
2 / 2 / 1
6,024
602
4,456
6,288
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Rolln
Skadi
11
2 / 2 / 5
6,499
650
6,302
4,924
1,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheKoke
Izanami
10
1 / 1 / 1
5,612
561
5,028
5,709
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
8
1 / 2 / 0
5,121
512
3,203
8,197
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 0
5,979
598
3,972
9,115
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
vJuiceWRLD
Nemesis
8
2 / 1 / 0
5,160
516
1,972
4,682
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,323
532
4,962
5,895
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
6
6
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
4
4
W
Fenrir
 
Fenrir
2
0
3
3.5
W
3
2
3
2.25
W
Rama
2
2
1
1.25
W
Skadi
Rolln
Skadi
2
2
5
2.25
L
Izanami
TheKoke
Izanami
1
1
1
1.5
L
Ares
1
2
0
0.5
L
2
4
0
0.5
L
Nemesis
vJuiceWRLD
Nemesis
2
1
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
19,137
27,967
Taken
33,598
8,522
Mitigated
16,426
6,504
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,921
633
225
2,937
7,235
2,999
23
3,154
3,953
0
15,474
W
Fenrir
 
Fenrir
4,190
1,317
0
867
5,969
1,877
92
2,060
3,867
0
26,172
W
5,115
824
0
602
3,551
800
169
1,650
1,775
33,399
0
W
Rama
4,456
3,581
0
1,199
6,288
1,494
0
640
5,648
0
38,503
W
Skadi
Rolln
Skadi
6,302
3,807
0
674
4,924
1,352
0
321
4,559
0
37,794
L
Izanami
TheKoke
Izanami
5,028
3,282
0
1,641
5,709
1,809
0
299
5,410
0
42,446
L
Ares
3,203
56
168
2,019
8,197
6,406
0
1,934
6,263
10,621
0
L
3,972
1,775
0
3,635
9,115
4,425
600
388
8,727
0
32,034
L
Nemesis
vJuiceWRLD
Nemesis
1,972
730
0
1,019
4,682
1,537
0
745
3,937
0
26,259
L
4,962
286
516
1,760
5,895
2,249
0
1,749
4,146
36,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
27,195
307
Minions Killed
310
0
Camps Cleared
0
975,707
Distance Traveled
958,060
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,998
600
38
4
0
204,600
3
W
Fenrir
5,960
596
56
6
0
234,913
2
W
Nu Wa
5,765
577
53
5
0
177,133
2
W
Rama
6,024
602
80
8
0
172,845
1
W
Skadi
6,499
650
80
8
0
186,216
2
L
Izanami
5,612
561
83
8
0
180,605
2
L
Ares
5,121
512
12
1
0
192,744
2
L
Osiris
5,979
598
82
8
0
186,604
3
L
Nemesis
5,160
516
56
6
0
214,234
2
L
Ra
5,323
532
77
8
0
183,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role